Research map / Reinforcement learning / Visual and representation RL
How RL Agents Behave When Their Actions Are Modified
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use Bellman optimality learning rather than black-box reward maximization | RL agents under action modification · Exp Inverting Bandit | expected reward: 0.55 -> -0.46 | Hurt |
| Use black-box reward maximization rather than Bellman optimality learning | RL agents under action modification · Exp Inverting Bandit | expected reward: -0.46 -> 0.55 | Helped |
| Use REINFORCE instead of black-box reward maximization | Exp Inverting Bandit · Exp Inverting Bandit | expected reward: 0.55 -> -0.54 | Hurt |
| Use Empirical Sarsa rather than Q-Learning | RL agents under action modification · Simulation-Oversight | learned policy behavior | Mixed |
| Use Bellman optimality or virtual policy value learning | RL agents under action modification · Off-Switch and Small Whisky-Gold | avoiding harmful modifications | Mixed |
| Use empirical policy value learning | RL agents under action modification · Off-Switch and Small Whisky-Gold | avoiding harmful modifications | Mixed |
| Set scale_sample_evaluations to 1, disabling dynamic uncertainty handling (ablation) | UH-CMA-ES · Simulation-Oversight, Off-Switch, and Small Whisky-Gold | agent performance | No clear effect |
| Increase initial_num_sample_evaluations from 1 to 100 (ablation) | UH-CMA-ES · Simulation-Oversight, Off-Switch, and Small Whisky-Gold | training stability: 1 -> 100 | Helped |
Closest papers by meaning
- Learn to change the world: Multi-level reinforcement learning with model-changing actions (ICML 2026 · similarity 0.90)
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- Reinforcement Learning with Parameterized Actions (AAAI 2016 · similarity 0.87)
- Real-Time Reinforcement Learning (NeurIPS 2019 · similarity 0.87)
- Safeguarded Progress in Reinforcement Learning: Safe Bayesian Exploration for Control Policy Synthesis (AAAI 2024 · similarity 0.87)
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