atlas

Research map / Reinforcement learning / Offline RL

Scaling Offline Evaluation of Reinforcement Learning Agents through Abstraction

AAAI 2024 · Reinforcement learning › Offline RL · approach: Simple practical offline RL · 1 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

An AAAI 2024 invited talk abstract summarizing the author's work on scaling offline policy evaluation (OPE) for RL by using state abstractions, both expert-specified and learned.

Problem

Offline policy evaluation in RL is unreliable in high-dimensional or real-world domains because existing OPE methods try to adjust for all differences between the evaluation policy and the behavior data, including irrelevant ones.

Approach

Use state abstraction so OPE only adjusts for state differences relevant to policy performance: first with expert-specified irrelevant state variables, then with a learned state representation that identifies irrelevant differences from data.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use a given state abstraction to avoid adjusting for state variables specified as irrelevantOffline policy evaluation (OPE) · OPEestimation accuracyHelped
Learn a state representation to identify irrelevant state differences from dataOffline policy evaluation (OPE) · high-dimensional RL domainsOPE effectivenessHelped

Limitations

Experimental setup

Builds on: state abstraction offline policy evaluation

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy