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No Representation, No Trust: Connecting Representation, Collapse, and Trust Issues in PPO

NeurIPS 2024 · Reinforcement learning › Policy gradient and actor-critic · approach: Regularized scalable deep value learning · 2 citations (OpenAlex)

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Studies representation collapse (feature rank decline, dead neurons, capacity loss) in PPO on Atari and MuJoCo, links it to breakdown of PPO's clipped trust region and performance collapse, and proposes Proximal Feature Optimization (PFO), an auxiliary loss regularizing pre-activation changes.

Problem

PPO agents suffer performance collapse under non-stationarity, and it is unclear whether representation degradation (feature rank collapse, capacity loss) affects on-policy policy optimization and why PPO's trust region fails to prevent it.

Approach

Extends the representation-plasticity analysis from off-policy value-based RL to PPO actors, shows that poor representations make PPO's clipping ineffective (updates on other states move probabilities outside the trust region), and proposes PFO, an L2 penalty on the change in penultimate pre-activations between the current policy and the policy that collected the batch.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Increase the number of optimization epochs per rollout (ablation)PPO · ALE and MuJoCopolicy feature rankHurt
Add PFO regularization on policy pre-activationsPPO · ALE/NameThisGame and ALE/Phoenixepisodic returnHelped
Add PFO regularization on policy pre-activationsPPO · ALE and MuJoCo intervention experimentsfeature rankHelped
Share all layers except output layers between actor and critic (ablation)PPO · ALE/Phoenix and ALE/NameThisGameepisodic returnHelped
Share all layers except output layers between actor and critic (ablation)PPO · ALE/Gravitarepisodic returnHurt
Mask rewards with 90% probability while sharing the actor-critic trunk (ablation)PPO · ALE/Phoenixepisodic returnHurt
Reset Adam moments after each batch collection (ablation)PPO · ALEfeature rankHelped
Set Adam second-moment decay to the first-moment decay (ablation)PPO · ALEfeature rankHelped
Reset Adam moments after each batch collection (ablation)PPO · ALE/Gravitarepisodic returnHurt
Set Adam second-moment decay to the first-moment decay (ablation)PPO · ALE/Gravitarepisodic returnHurt

Surprising findings

Limitations

Experimental setup

Datasets: Arcade Learning Environment (Atari-5 subset plus Gravitar) MuJoCo (Ant, HalfCheetah, Humanoid, Hopper)

Benchmarks: ALE/Phoenix-v5 ALE/NameThisGame-v5 ALE/Gravitar-v5 MuJoCo Ant, HalfCheetah, Humanoid, Hopper

Metrics: episodic return approximate feature rank capacity loss dead neurons pre-activation norm excess probability ratio

Baselines: PPO-Clip baseline (no intervention) shared actor-critic trunk Adam moment resetting Adam beta2 decay adaptation

Builds on: PPO GAE feature rank collapse analysis in value-based RL capacity loss (target-fitting) metric

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