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Federated Online Prediction from Experts with Differential Privacy: Separations and Regret Speed-ups
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Studies differentially private federated online prediction from experts against stochastic and oblivious adversaries, proposing Fed-DP-OPE-Stoch (sqrt(m) speed-up), lower bounds for general oblivious adversaries, and Fed-SVT (m-fold speed-up under low-loss expert realizability).
Problem
Differentially private online prediction from experts in a federated setting with m clients, minimizing per-client regret against stochastic or oblivious adversaries while keeping communication low.
Approach
A federated DP-FW-based algorithm where clients privatize local gradient estimates via tree mechanism and Laplace noise, and the server picks a global expert from noisy inner products (stochastic case); and a sparse-vector-based protocol where clients send per-phase accumulated losses so the server decides when to switch experts (realizable oblivious case). A policy-reduction argument yields lower
Key results
- Fed-DP-OPE-Stoch achieves a sqrt(m)-fold per-client regret speed-up over single-player Limited Updates under pure and approximate DP with O(md log T) communication in the beta-small regime.
- Fed-SVT achieves an m-fold regret speed-up over single-player Sparse-Vector under pure and approximate DP in the near-realizable oblivious setting.
- Lower bound Omega(min(log d/eps, T)) shows collaboration gives no regret speed-up for general oblivious adversaries.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use federated collaboration with Fed-DP-OPE-Stoch instead of the single-player Limited Updates algorithm | Online prediction from experts with stochastic adversaries · Stochastic adversaries | per-client regret: $O\left( \sqrt{T\log d}+\frac{\log d \log T}{\varepsilon}\right)$ -> $O\left( \sqrt{\frac{T\log d}{m}}+\frac{\log d \log | Helped |
| Use Fed-SVT with federated collaboration instead of single-player Sparse-Vector | Online prediction from experts with realizable oblivious adversaries · Oblivious adversaries (realizable), $\varepsilon$-DP | regret: $O\left(\frac{\log T\log d+\log^2 d}{\varepsilon} \right)$ -> $O\left( \frac{\log T\log d+\log^2 d}{m\varepsilon} + N\lo | Helped |
| Collaborate across clients against general oblivious adversaries | Federated online prediction from experts · Oblivious adversaries | per-client regret | No clear effect |
Surprising findings
- For general oblivious adversaries, per-client regret lower bounds are independent of the number of clients m, so collaboration does not help.
Limitations
- Experiments are only synthetic, with no real-world federated learning evaluation (MovieLens-1M only in appendix).
- General oblivious setting shows no speed-up; Fed-SVT requires a near-realizable low-loss expert assumption.
Experimental setup
Datasets: MovieLens-1M
Metrics: per-client regret
Baselines: Limited Updates Sparse-Vector
Builds on: DP-FW Limited Updates Sparse-Vector technique
Closest papers by meaning
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- Private Online Learning via Lazy Algorithms (NeurIPS 2024 · similarity 0.88)
- Revisiting Differentially Private Algorithms for Decentralized Online Learning (ICML 2025 · similarity 0.88)
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