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Measuring Progress in Dictionary Learning for Language Model Interpretability with Board Game Models

NeurIPS 2024 · Large language models › Language, safety and interpretability · approach: Linguistic encoding in LLM representations · 0 citations (OpenAlex)

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Proposes supervised metrics (board reconstruction and coverage) for sparse autoencoder quality using chess and Othello GPT models with ground-truth board state properties, plus a p-annealing SAE training method that matches Gated SAEs.

Problem

Evaluating sparse autoencoder quality for language model interpretability is hard because there is no ground-truth set of interpretable features; existing proxies (L0, loss recovered, autointerpretability) do not directly measure whether features capture meaningful concepts.

Approach

Use LMs trained on chess and Othello transcripts, where board state properties give formal ground-truth interpretable features, to define supervised coverage and board reconstruction metrics; and introduce p-annealing, which anneals an L_p^p sparsity penalty from p=1 toward p=0.2 with coefficient annealing, to train standard SAEs competitive with Gated SAEs.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add p-annealing to Standard SAE training instead of using a constant L1 penalty (ablation)Standard SAE · Chess and Othello board-game modelscoverageHelped
Add p-annealing to Standard SAE training instead of using a constant L1 penalty (ablation)Standard SAE · Chess and Othello board-game modelsboard reconstructionHelped
Use Gated SAE architecture instead of Standard SAE architecture (ablation)SAE · Chess board-game modelloss recoveredHelped
Increase SAE hidden dimension from 4096 to 8192 (ablation)Standard SAE · Chess and Othello board-game modelscoverageHelped
Increase SAE hidden dimension from 4096 to 8192 (ablation)SAE · Chess and Othello board-game modelsloss recoveredNo clear effect

Surprising findings

Limitations

Experimental setup

Datasets: synthetic Othello game transcripts Lichess chess games

Benchmarks: chess board state properties Othello board state properties

Metrics: coverage board reconstruction F1 L0 loss recovered relative reconstruction bias

Baselines: Standard SAE (L1) Gated SAE linear probe random GPT SAE

Builds on: sparse autoencoders Gated SAE dictionary_learning linear probes p-continuation

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