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GAIA: Rethinking Action Quality Assessment for AI-Generated Videos

NeurIPS 2024 · Video › Action recognition · approach: Action anticipation and latent actions · 18 citations (OpenAlex)

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Builds GAIA, a 9,180-video dataset of AI-generated human actions from 18 text-to-video models with 971k human ratings along three causal-reasoning (syllogism) dimensions, and benchmarks AQA, action-related T2V metrics, VQA, and video-text alignment metrics against it.

Problem

Existing action quality assessment (AQA) methods and T2V evaluation metrics are built for real, domain-specific videos with expert scalar scores, and they are unclear whether they assess the action quality of AI-generated videos (AIGVs) in line with human perception.

Approach

Reframe AIGV action quality as a causal-reasoning "action syllogism" with three ordered dimensions (subject quality as major premise, action completeness as minor premise, action-scene interaction as conclusion), collect large-scale crowd ratings for each, and use the resulting benchmark to test existing AQA, action metrics, VQA, and alignment metrics.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use conventional AQA methods (USDL, ACTION-NET, CoRe, TSA) for action-quality assessmentGAIA videos · GAIASRCC: 0.4367, 0.4722, and 0.4664Hurt
Use action-related metrics from existing T2V benchmarksGAIA videos · GAIASRCC: 0.2453, 0.2895, and 0.2861Hurt
Use video quality assessment methods for action-quality assessmentGAIA videos · GAIASRCC: 25.04% and 131.1%Helped
Replace CLIP with InternLM-XComposer2-VL in video-text alignment scoringVideo-text alignment metrics on GAIA · GAIASRCC: +8.2%, +9.6%, +10.9%, +13.1%Helped
Generate higher-resolution videosText-to-video models evaluated on GAIA · GAIAsubject quality and action completenessHelped
Increase frame rateText-to-video models evaluated on GAIA · GAIAaction qualityHelped
Generate complex, high-motion actions rather than small-movement actionsText-to-video models evaluated on GAIA · GAIA action categoriesMOS: p<0.01Hurt
Generate subtle local hand actions, such as finger/palm movement or numeral representationText-to-video models evaluated on GAIA · GAIA hand-action categoriesMOSHurt

Surprising findings

Limitations

Experimental setup

Datasets: Kinetics-400 EgoGesture GAIA

Benchmarks: GAIA

Metrics: SRCC PLCC

Baselines: USDL ACTION-NET CoRe TSA VBench action metrics EvalCrafter Action-Score TLVQM VIDEVAL VSFA BVQA SimpleVQA FAST-VQA

Builds on: VBench EvalCrafter FAST-VQA DOVER CoRe

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