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EAI: Emotional Decision-Making of LLMs in Strategic Games and Ethical Dilemmas

NeurIPS 2024 · Large language models › AI and society · approach: Critiques of LLM claims and judging · 4 citations (OpenAlex)

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Introduces the EAI framework to inject discrete emotions into LLMs and measure how they shift ethical judgments, bargaining, repeated and public-goods game behavior, compared against human benchmarks.

Problem

LLM alignment is usually verified on NLP benchmarks, but emotions influence human decisions, and their effect on LLM ethical and strategic decision-making is unexplored.

Approach

Inject predefined basic emotions (anger, sadness, happiness, disgust, fear) via system prompts with three prompting strategies (simple, co-player-based, external-based) and measure emotional alignment of LLM behavior with human emotional effects across ethics benchmarks and strategic games.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add emotional prompting to implicit ethics classificationLLMs on ETHICS · ETHICSaccuracyMixed
Add negative-emotion promptingGPT-3.5-turbo and GPT-4 on high-ambiguity MoralChoice · MoralChoice high ambiguityRight-to-AvoidHurt
Add happiness promptingLLMs in Prisoner’s Dilemma · Prisoner’s Dilemmacooperation rateHelped
Add anger or fear promptingLLMs in Prisoner’s Dilemma · Prisoner’s Dilemmacooperation rateHurt
Add emotional promptingGPT-4 in Battle of the Sexes · Battle of the Sexesalternating-strategy behaviorHelped
Add negative-emotion promptingproprietary models in Public Goods · Public GoodscooperationHurt
Switch primary language from English to another languageLLMs in bargaining games · Dictator and Ultimatum gamesemotional alignment with humansHurt
Vary temperature across the tested settings (ablation)GPT-3.5 in bargaining games · Dictator and Ultimatum gamesanswer ratio and accept rateNo clear effect
Repeat the same fixed experiment across five runs (ablation)GPT-3.5 in bargaining games · Dictator and Ultimatum gamesanswer ratio and accept rateNo clear effect

Surprising findings

Limitations

Experimental setup

Datasets: ETHICS MoralChoice StereoSet TrustLLM questionnaire

Benchmarks: ETHICS MoralChoice StereoSet Dictator game Ultimatum game Prisoner's Dilemma Battle of the Sexes Public Goods game

Metrics: accuracy Right-to-Avoid offered share acceptance rate cooperation rate percentage of maximum payoff emotional alignment with human effects

Baselines: Human experimental benchmarks

Builds on: TrustLLM Chain-of-thought prompting Ekman basic emotions

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