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MixEval: Deriving Wisdom of the Crowd from LLM Benchmark Mixtures
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Builds MixEval, a ground-truth LLM benchmark made by matching web-mined user queries (detected with a fine-tuned Vicuna 33B on Common Crawl) to similar queries in existing benchmarks, plus a harder subset MixEval-Hard and a fast dynamic update mechanism.
Problem
LLM benchmarks are biased in query distribution, grading (LLM judges), and generalization (contamination), while user-facing evaluation like Chatbot Arena is costly, slow, and irreproducible.
Approach
Mine real-world user queries from Common Crawl with a trained query detector, then map each web query to its most similar query in a pool of ground-truth benchmarks and use that benchmark item as the evaluation item, yielding a ground-truth benchmark whose query distribution mirrors real users; a difficulty-weighted rejection sampler yields MixEval-Hard.
Key results
- MixEval and MixEval-Hard reach 0.93 and 0.96 Spearman correlation with Chatbot Arena Elo, versus roughly 10% lower for the best individual benchmarks.
- MixEval costs about 6% of the time and cost of MMLU, and its data updates complete within one minute.
- Across five MixEval versions, five models show a score Std. of 0.36 and an 85.05% unique benchmark query ratio.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Mix web-mined queries with similar ground-truth benchmark queries | Individual ground-truth benchmarks · Arena Elo | correlation | Helped |
| Use the MixEval sample-level mixture instead of benchmark-level or uniform mixture (ablation) | Benchmark mixture · Arena Elo | correlation | Helped |
| Select a difficulty-prioritized subset while maintaining a balanced query distribution (ablation) | MixEval · Chatbot Arena | ranking correlation: 0.93 -> 0.96 | Helped |
| Update benchmark versions by sampling different batches of web queries | MixEval · Five updated versions | score standard deviation: 0.36 | No clear effect |
Surprising findings
- Chat and base model scores of the same series correlate at 0.95, suggesting pre-training capability drives human preference more than post-training.
- GSM8K, despite skewed query distribution, achieves a 0.78 correlation with human preference, while BoolQ, with high topic overlap, achieves only 0.37.
Limitations
- The web query detector is not perfectly accurate and Common Crawl introduces biases, so the benchmark is not fully unbiased.
- Only text-in-text-out queries are covered; other I/O modalities are left to future work.
- Free-form grading relies on GPT-3.5-Turbo as a model parser, and the open-source parser is not yet provided.
Experimental setup
Datasets: Common Crawl MMLU BoolQ HellaSwag ARC CommonSenseQA AGIEval OpenbookQA GPQA WinoGrande TriviaQA DROP
Benchmarks: MixEval MixEval-Hard Chatbot Arena
Metrics: Spearman rank correlation with Arena Elo accuracy score standard deviation across versions cost and time
Baselines: Chatbot Arena MMLU MT-Bench Arena-Hard AlpacaEval-2.0 WildBench
Builds on: Chatbot Arena MMLU MT-Bench Vicuna
Closest papers by meaning
- Chatbot Arena: An Open Platform for Evaluating LLMs by Human Preference (ICML 2024 · similarity 0.92)
- JudgeLM: Fine-tuned Large Language Models are Scalable Judges (ICLR 2025 · similarity 0.91)
- A Statistical Framework for Ranking LLM-based Chatbots (ICLR 2025 · similarity 0.90)
- tinyBenchmarks: evaluating LLMs with fewer examples (ICML 2024 · similarity 0.90)
- WildBench: Benchmarking LLMs with Challenging Tasks from Real Users in the Wild (ICLR 2025 · similarity 0.90)
- RocketEval: Efficient automated LLM evaluation via grading checklist (ICLR 2025 · similarity 0.90)
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