Research map / Reinforcement learning / Policy gradient and actor-critic
f-Policy Gradients: A General Framework for Goal-Conditioned RL using f-Divergences
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use fkl-PG instead of the compared methods | Goal-conditioned RL · PointMazeMedium and PointMazeLarge | task performance | Helped |
| Use fkl-PG instead of the compared methods | Goal-conditioned RL · PointMazeU | task performance | No clear effect |
| Use fkl-PG rather than discriminator-based methods | Goal-conditioned RL · PointMaze with separated initial-state and goal distributions | task performance | Helped |
| Use fkl-PG rather than discriminator-based methods | Goal-conditioned RL · PointMaze with separated initial-state and goal distributions | stability | Helped |
| Use fkl-PG rather than GAIL | Goal-conditioned RL · Gridworld | exploration | Helped |
| Replace fkl-PG with rkl-PG (ablation) | f-PG · PointMazeU, PointMazeMedium, and PointMazeLarge | task performance | Hurt |
| Replace fkl-PG with JS-PG (ablation) | f-PG · PointMazeU, PointMazeMedium, and PointMazeLarge | task performance | Hurt |
| Replace fkl-PG with chi^2-PG (ablation) | f-PG · PointMazeU, PointMazeMedium, and PointMazeLarge | task performance | Hurt |
| Use the fkl learning signal as a shaping reward rather than optimizing fkl-PG directly (ablation) | fkl-PG · PointMaze | task performance | Hurt |
| Add shaping rewards rather than using only the task reward (ablation) | PPO · PointMaze | task performance | Mixed |
| Use fkl-PG rather than AIM or GAIL | Goal-conditioned RL · Gridworld | exploration | Mixed |
Closest papers by meaning
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