Research map / Reinforcement learning / Policy gradient and actor-critic
Towards Safe Reinforcement Learning with a Safety Editor Policy
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use a cooperative utility-maximizer and safety-editor policy instead of a single Lagrangian policy | Safe RL tasks · 14 safe RL tasks | SWU | Helped |
| Use two cooperating policies rather than a doubled-size single policy | SAC-actor2x-Lag · 14 safe RL tasks | SWU: 0.67 vs 1.10 | Helped |
| Use hinge loss on utility Q values instead of squared L2 action distance (ablation) | SEditor · SafeRacingObstacle | utility return | Helped |
| Use squared L2 action distance instead of utility-Q hinge loss (ablation) | SEditor · Safety Gym tasks | success rate | No clear effect |
| Replace additive editing with direct action overwrite (ablation) | SEditor · Safety Gym tasks | utility performance | Hurt |
| Use additive editing so the edited action stays close to the proposed action when possible (ablation) | Safety editor · Safety Gym tasks | utility performance | Helped |
| Train with a strict violation-rate target | SEditor · Safety Gym and Safe Racing | constraint violation rate: 5×10^-4 | Helped |
| Apply unconstrained SAC rather than SEditor | SEditor · CarButton1/2, CarPush2, CarGoal2 | constraint violation rate: up to 200 times less | Hurt |
| Train with the SEditor framework rather than SAC-actor2x-Lag | SEditor · Safety Gym, 10M steps | SWU: 0.89 -> 1.04 | Helped |
| Use SEditor rather than SAC on the unmodified PointGoal1 task | Safe RL · PointGoal1, 1×10^7 steps | utility score: 23 -> 27 | Helped |
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