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Inertial Algorithm with Dry Fraction and Convolutional Sparse Coding for 3D Localization with Light Field Microscopy

AAAI 2024 · 3D vision › Depth and stereo · approach: Neural light field and illumination imaging · 1 citations (OpenAlex)

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Proposes Fast-IPGDF, an inertial proximal gradient algorithm with dry friction and Nesterov-style acceleration for slice-based convolutional sparse coding, to improve EPI-based 3D localization of fluorescent beads in light field microscopy.

Problem

Neuron/point-source 3D localization from single light field microscopy images is less accurate at greater depths and in noisy conditions, and ADMM-based convolutional sparse coding solvers can converge to local minima and are slow.

Approach

Replaces ADMM in the convolutional sparse coding model with an accelerated inertial proximal gradient method using a dry friction term (Heavy Ball with Dry Friction), with a slice-based CSC formulation, to avoid local minima and speed convergence for depth matching on EPIs.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
replace the ADMM-based method with Fast-IPGDFCSC-based EPI localization · Single EPItime cost: 6.489 s -> 2.235 sHelped
set dry friction coefficient r to 0.01 instead of 0.05 (ablation)Fast-IPGDF · Localization experimentRMSE (10−6): 2.11 -> 2.41Hurt
set dry friction coefficient r to 0.03 instead of 0.05 (ablation)Fast-IPGDF · Localization experimentRMSE (10−6): 2.11 -> 2.35Hurt
set dry friction coefficient r to 0.07 instead of 0.05 (ablation)Fast-IPGDF · Localization experimentRMSE (10−6): 2.11 -> 2.76Hurt
set viscous damping parameter γ to 10 instead of 30 (ablation)Fast-IPGDF · Localization experimentRMSE (10−6): 2.41 -> 2.59Hurt
increase viscous damping parameter γ from 30 to 55 (ablation)Fast-IPGDF · Localization experimentRMSE (10−6): 2.41 -> 3.97Hurt
increase viscous damping parameter γ from 30 to 65 (ablation)Fast-IPGDF · Localization experimentRMSE (10−6): 2.41 -> 5.83Hurt

Surprising findings

Limitations

Experimental setup

Datasets: simulated fluorescent bead light field images (10 µm beads in agarose)

Benchmarks: fluorescent bead localization (depth -55 to +55 µm) noisy-scene localization (Poisson noise, PSNR ~24 dB) dual light source localization

Metrics: RMSE localization error running time per EPI sparsity of codes

Baselines: ADMM-based CSC method (Song et al. 2020) CSC method (Song et al. 2021)

Builds on: Heavy Ball with Dry Friction dynamical system (Adly and Attouch 2022) convolutional sparse coding LFM model (Song et al. 2021) ADMM

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