Research map / Reinforcement learning / Visual and representation RL
Hierarchical Skills for Efficient Exploration
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add three-level hierarchical goal-space selection over a single full goal space (ablation) | HSD-3 · Walker Stairs | average return: 15.2 -> 17.2 | Helped |
| add three-level hierarchical goal-space selection over a single full goal space (ablation) | HSD-3 · Walker GoalWall | average return: 0.4 -> 0.9 | Helped |
| add three-level hierarchical goal-space selection over a single full goal space (ablation) | HSD-3 · Walker Limbo | average return: 11.0 -> 11.7 | No clear effect |
| add three-level hierarchical goal-space selection over a single full goal space (ablation) | HSD-3 · Walker Hurdles | average return: 15.0 -> 15.3 | No clear effect |
| replace learned high-level goal-space policy with a per-task bandit (ablation) | HSD-3 · Walker Hurdles | average return: 15.3 -> 2.6 | Hurt |
| replace learned high-level goal-space policy with a per-task bandit (ablation) | HSD-3 · Walker Stairs | average return: 17.2 -> 0.5 | Hurt |
| use skill pre-training instead of no pre-training (SAC) | HSD-3 · Walker Hurdles | average return: 2.2 -> 15.3 | Helped |
| use skill pre-training instead of no pre-training (SAC) | HSD-3 · PoleBalance | average return: 866.8 -> 876.0 | No clear effect |
| use HSD pre-training instead of DIAYN-C pre-training | HSD-3 · Walker Stairs | average return: 12.5 -> 17.2 | Helped |
| use HSD-3 instead of best per-task fixed goal space chosen in hindsight | HSD-3 · Walker Limbo | average return: 12.2 -> 11.7 | No clear effect |
| use best fixed goal space per task rather than the most general one | fixed Walker skills · Walker benchmark tasks | average return | Mixed |
| control all features (most general skill) instead of task-specific skill | fixed Walker skills · Walker benchmark tasks | average return | Hurt |
Closest papers by meaning
- Diversity is All You Need: Learning Skills without a Reward Function (ICLR 2019 · similarity 0.90)
- Dynamics-Aware Unsupervised Discovery of Skills (ICLR 2020 · similarity 0.89)
- Training Transition Policies via Distribution Matching for Complex Tasks (ICLR 2022 · similarity 0.89)
- Exploration by Learning Diverse Skills through Successor State Representations (NeurIPS 2024 · similarity 0.88)
- When Do Skills Help Reinforcement Learning? A Theoretical Analysis of Temporal Abstractions (ICML 2024 · similarity 0.88)
- Periodic Skill Discovery (NeurIPS 2025 · similarity 0.88)
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