Research map / Reinforcement learning / MDPs and planning
Adversarial Intrinsic Motivation for Reinforcement Learning
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add AIM-learned reward without task reward | HER + TD3 · Fetch Reach/Pick and Place/Push | success rate | Helped |
| add AIM reward on Fetch Slide | HER + TD3 · Fetch Slide | success rate | No clear effect |
| add AIM reward together with task reward (ablation) | AIM + HER · Fetch tasks | success rate | Helped |
| add RND bonus | R + HER · Fetch Push | learning speed | Helped |
| add RND bonus | R + HER · Fetch Pick and Place | success rate | Hurt |
| add MC distance regression reward | R + HER · Fetch Pick and Place | learning speed | Helped |
| add MC distance regression reward | R + HER · Fetch Push | learning speed | Hurt |
| add RND or MC reward | R + HER · Fetch Slide | success rate | Hurt |
| add GAIL relabeled reward | R + HER · Fetch tasks except Slide | success rate | Hurt |
| add SMiRL reward | R + HER · Fetch Reach | success rate | Hurt |
| use FAIRL reward | HER · Fetch tasks | success rate | Hurt |
| use AIM reward instead of sparse task reward | soft Q-learning · Grid world | goal reaching | Helped |
Closest papers by meaning
- Learn Goal-Conditioned Policy with Intrinsic Motivation for Deep Reinforcement Learning (AAAI 2022 · similarity 0.90)
- Learning with AMIGo: Adversarially Motivated Intrinsic Goals (ICLR 2021 · similarity 0.88)
- Correlated Proxies: A New Definition and Improved Mitigation for Reward Hacking (ICLR 2025 · similarity 0.86)
- Going Beyond Heuristics by Imposing Policy Improvement as a Constraint (NeurIPS 2024 · similarity 0.86)
- Offline Goal-conditioned Reinforcement Learning with Quasimetric Representations (NeurIPS 2025 · similarity 0.86)
- Uncertainty-Based Smooth Policy Regularisation for Reinforcement Learning with Few Demonstrations (NeurIPS 2025 · similarity 0.86)
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