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Towards Minimax Optimal Reinforcement Learning in Factored Markov Decision Processes

NeurIPS 2020 · Bandits and online learning › RL theory and MDPs · approach: Average-reward and latent MDPs · 7 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use F-EULER's Bernstein-style bonuses instead of F-UCBVI's Hoeffding-style bonusesFactored optimistic value iteration · Episodic FMDPsworst-case regret upper bound: \bigotilde(\sum_{i=1}^{m} \sqrt{H^2X[\idxTrans{i}] T}) -> \bigotilde(\sum_{i=1}^{m} \sqrt{HX[\idxTrans{i}]T})Helped
Use F-EULER's Bernstein-style bonusesFactored optimistic value iteration · Episodic FMDPscomputational complexity: \bigo(mS^2AH), m times more than F-UCBVIHurt
Add an inverse-telescoping cross-component bonus to component-wise exploration bonusesF-UCBVI · Episodic FMDPsregret upper bound: \bigotilde(\sum_{i=1}^{m} \sqrt{D^2S_i X[\idxTrans{i}] T}) -> \bigotilde(\sum_{i=1}^{m} \sqrt{H^2X[\idxTrans{i}] T})Helped
Exploit known transition factorization with component-wise transition estimatesF-UCBVI and F-EULER · Episodic FMDPsregret upper bound: \bigotilde(\sum_{i=1}^{m} \sqrt{HX[\idxTrans{i}]T})Helped

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