Research map / Bandits and online learning / Online convex optimization and games
Information Theoretic Regret Bounds for Online Nonlinear Control
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| LC3 with posterior-sampling exploration vs random walk and PETS-CEM (no exploration) | LC3 · Maze | success within 50 episodes: first success after 25.0 episodes on average vs never | Helped |
| use ensemble-of-simulators features instead of random Fourier features (ablation) | LC3 · Armhand dexterous manipulation | task success | Helped |
| use neural-network top-layer features instead of ensemble features (ablation) | LC3 · Armhand dexterous manipulation | task success | Hurt |
| fixed random Fourier features on contact-rich dynamics | LC3 · Hopper | reward: 2995.7 (GT-MPPI) vs -1016.5 | Hurt |
Closest papers by meaning
- Online Control of Unknown Time-Varying Dynamical Systems (NeurIPS 2021 · similarity 0.90)
- Naive Exploration is Optimal for Online LQR (ICML 2020 · similarity 0.90)
- Logarithmic Regret for Online Control (NeurIPS 2019 · similarity 0.89)
- Regret Bounds for Episodic Risk-Sensitive Linear Quadratic Regulator (ICLR 2025 · similarity 0.88)
- Regret-Free Reinforcement Learning for Temporal Logic Specifications (ICML 2025 · similarity 0.87)
- A Memory Efficient Unified Algorithm for Online Learning of Linear Dynamical Systems (NeurIPS 2026 · similarity 0.87)
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