Research map / Image generation / Editing and style transfer
ExpCLIP: Bridging Text and Facial Expressions via Semantic Alignment
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Builds TEAD, an LLM-annotated ~50k text-AU-blendshape-expression dataset, trains a CLIP-aligned ExpCLIP encoder, and uses its embeddings with an expression-prompt augmentation scheme to drive text-controlled emotional speech-to-facial-animation generation.
Problem
Speech-driven facial animation usually conveys speech content but lacks flexible, user-friendly emotional style control; existing methods rely on predefined emotion labels or reference images/videos, and no large text-expression paired data exists.
Approach
Use LLMs to annotate emotional text with activated Facial Action Units (converted to blendshape weights) to build a text-expression dataset, align text, expression, and image embeddings in a CLIP-based autoencoder, and train the animation generator with expression prompts extracted from clips while augmenting prompts with blendshape blending and a lip-motion consistency loss.
Key results
- Blendshape augmentation reduced reconstruction MSE on TEAD from 0.051 to 0.012 and on BEAT from 0.069 to 0.021.
- In a 20-volunteer user study, Ours-text scored 3.93 on emotion consistency with text versus 3.37-3.75 for baselines.
- Ours-image scored 3.72 on emotion consistency with video/image, the best among compared methods.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add blendshape augmentation (ablation) | ExpCLIP · TEAD test set | MSE: 0.051 -> 0.012 | Helped |
| Add blendshape augmentation (ablation) | ExpCLIP · BEAT test set | MSE: 0.069 -> 0.021 | Helped |
| Add text augmentation (ablation) | ExpCLIP · Out-of-domain text prompts | Expression consistency | Helped |
| Add Expression Prompt Augmentation (EPA) (ablation) | Speech-driven facial animation generator · Unseen emotions | Emotional expressiveness | Helped |
| Add style loss (ablation) | EPA-trained speech-driven facial animation generator · Unseen emotions | Emotional impact | Helped |
Limitations
- No quantitative metric for emotion-control precision; evaluation relies on qualitative results and a user study.
- Baseline methods had no released code, so manual annotation of text for templates was needed for comparison.
- Image-prompt extension is described but the framework relies on monocular 3D reconstruction for paired data.
Experimental setup
Datasets: TEAD MEAD-3D BEAT
Benchmarks: TEAD test split MEAD-3D test split BEAT
Metrics: MSE user study score (1-5)
Baselines: EAMM StyleTalk PD-FGC
Builds on: CLIP wav2vec 2.0 FACS
Closest papers by meaning
- MVPortrait: Text-Guided Motion and Emotion Control for Multi-view Vivid Portrait Animation (CVPR 2025 · similarity 0.88)
- DEEPTalk: Dynamic Emotion Embedding for Probabilistic Speech-Driven 3D Face Animation (AAAI 2025 · similarity 0.88)
- Style2Talker: High-Resolution Talking Head Generation with Emotion Style and Art Style (AAAI 2024 · similarity 0.87)
- Mimic: Speaking Style Disentanglement for Speech-Driven 3D Facial Animation (AAAI 2024 · similarity 0.87)
- KeyFace: Expressive Audio-Driven Facial Animation for Long Sequences via KeyFrame Interpolation (CVPR 2025 · similarity 0.86)
- InstructAvatar: Text-Guided Emotion and Motion Control for Avatar Generation (AAAI 2025 · similarity 0.86)
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