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Research map / Reinforcement learning / Policy gradient and actor-critic

Imitation-Projected Programmatic Reinforcement Learning

NeurIPS 2019 · Reinforcement learning › Policy gradient and actor-critic · approach: Policy gradients for special settings · 8 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
PROPEL (iterative lift-and-project) instead of one-shot distillation NDPS (high-level language)programmatic policy · TORCS G-Trackmedian lap time (s): 108.25 -> 93.67Helped
PROPEL-Tree vs VIPERtree policy · TORCS E-Roadmedian lap time (s): 87.53 -> 79.39Helped
PROPEL-Prog vs NDPS on hard trackprogrammatic policy · TORCS Ruudskogenmedian lap time (s): CR -> 124.58Helped
PROPEL-Prog vs DDPGpolicy · TORCS G-Trackcrash ratio: 0.24 -> 0.04Helped
PROPEL-Prog vs DDPG on lap timepolicy · TORCS G-Trackmedian lap time (s): 78.82 -> 93.67Hurt
PROPEL-Prog vs DDPGpolicy · TORCS Alpine-2median lap time (s): CR -> 256.59Helped
PROPEL-Prog vs prior PID controllerpolicy · TORCS G-Trackmedian lap time (s): 312.92 -> 93.67Helped
train on one track and test on others, PROPEL-Prog vs DDPGpolicy · TORCS generalizationmedian lap time (s): CR -> 124 (G-Track to E-Road)Helped
initialize PROPEL with DDPG neural policy instead of simple programmatic prior (ablation)PROPEL · TORCScompletionHurt

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