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Beyond Online Balanced Descent: An Optimal Algorithm for Smoothed Online Optimization
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add an explicit step toward the current hitting-cost minimizer after the OBD step | OBD, yielding G-OBD · SOCO with quasiconvex hitting costs and squared ℓ2 movement | competitive ratio: OBD: \Omega(m^{-\frac{2}{3}}); G-OBD: O\left(m^{-1/2}\right) | Helped |
| Add a regularization term encouraging the update to approach the hitting-cost minimizer | OBD, yielding R-OBD · SOCO with m-strongly convex hitting costs and squared ℓ2 movement | competitive ratio: \frac{1}{2}\left(1 + \sqrt{1 + \frac{4}{m}}\right) | Helped |
| Set λ2 = 0, removing the minimizer-attraction regularizer (ablation) | R-OBD · SOCO with quasiconvex hitting costs and squared ℓ2 movement | competitive ratio: \Omega(1/m) | Hurt |
| Use R-OBD with the stated parameter choice to balance regret and competitiveness | R-OBD · SOCO with strongly convex hitting costs and bounded feasible set and gradient | L-constrained dynamic regret: O(G\sqrt{TL}) | Helped |
| Use R-OBD with the stated regret-compatible parameters | R-OBD · SOCO with strongly convex hitting costs and bounded feasible set and gradient | competitive ratio: \max\left( \frac{1}{2}\left(1 + \sqrt{1 + \frac{4\beta^2}{\alpha m}}\right), 1 - \frac{\beta}{4\alpha} + \frac{\beta^2}{ | Mixed |
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