Research map / Reinforcement learning / Policy gradient and actor-critic
Meta-Gradient Reinforcement Learning
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| meta-learn γ instead of keeping it fixed | IMPALA · Atari 2600, human starts, γ'=0.99 | median human-normalised score: 144.4% -> 233.2% | Helped |
| meta-learn γ instead of keeping it fixed | IMPALA · Atari 2600, human starts, γ'=0.995 | median human-normalised score: 211.9% -> 267.9% | Helped |
| meta-learn γ instead of keeping it fixed | IMPALA · Atari 2600, no-op starts, γ'=0.99 | median human-normalised score: 191.8% -> 280.9% | Helped |
| meta-learn γ instead of keeping it fixed | IMPALA · Atari 2600, no-op starts, γ'=0.995 | median human-normalised score: 257.1% -> 275.5% | Helped |
| meta-learn λ while keeping γ=0.99 | IMPALA · Atari 2600, human starts | median human-normalised score: 144.4% -> 156.6% | Helped |
| meta-learn λ while keeping γ=0.99 | IMPALA · Atari 2600, no-op starts | median human-normalised score: 191.8% -> 185.5% | Hurt |
| meta-learn λ while keeping γ=0.995 | IMPALA · Atari 2600, human starts | median human-normalised score: 211.9% -> 214.2% | No clear effect |
| meta-learn λ while keeping γ=0.995 | IMPALA · Atari 2600, no-op starts | median human-normalised score: 257.1% -> 246.5% | Hurt |
| meta-learn γ and λ instead of keeping both fixed | IMPALA · Atari 2600, human starts, γ'=0.995 | median human-normalised score: 211.9% -> 292.9% | Helped |
| meta-learn γ and λ instead of keeping both fixed | IMPALA · Atari 2600, no-op starts, γ'=0.995 | median human-normalised score: 257.1% -> 287.6% | Helped |
| add γ embedding as input to policy and value functions (ablation) | Meta-gradient IMPALA adapting γ · Atari 2600, human starts, γ'=0.995 | median human-normalised score: 183% -> 267.9% | Helped |
| increase fixed γ from 0.99 to 0.995 (ablation) | IMPALA · Atari 2600, human starts | median human-normalised score: 144.4% -> 211.9% | Helped |
Closest papers by meaning
- Distributional Meta-Gradient Reinforcement Learning (ICLR 2023 · similarity 0.92)
- Evolving Reinforcement Learning Algorithms (ICLR 2021 · similarity 0.90)
- Meta-Gradient Reinforcement Learning with an Objective Discovered Online (NeurIPS 2020 · similarity 0.89)
- A Theoretical Understanding of Gradient Bias in Meta-Reinforcement Learning (NeurIPS 2022 · similarity 0.89)
- ProMP: Proximal Meta-Policy Search (ICLR 2019 · similarity 0.88)
- Reflect-then-Correct: Rebalancing Task Optimization for Generalizable Meta-Reinforcement Learning via Distributional Value Error Reduction (ICML 2026 · similarity 0.88)
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