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Decoupling Meta-Reinforcement Learning with Gaussian Task Contexts and Skills
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Proposes DCMRL, an offline meta-RL framework that contrastively regularizes Gaussian task contexts and clusters task-context and skill Gaussians with GQ-VAE codebooks to improve generalization to unseen tasks in maze navigation and kitchen manipulation.
Problem
Offline meta-RL agents learn prior experience (task contexts and skills) that generalizes poorly to unseen target tasks because exploration and learning of continuous latent spaces are coupled, and task/skill structure is not modeled.
Approach
Model task contexts and skills as Gaussian distributions, apply a triplet contrastive loss to task contexts, and use a Gaussian quantization VAE (GQ-VAE) with learnable codebooks to cluster each latent space, decoupling exploration of the continuous space from learning of discrete cluster centers.
Key results
- DCMRL solves nearly 90% of unseen maze target tasks within a few episodes and nearly 100% eventually, outperforming SiMPL, SPiRL, MTRL, and PEARL baselines.
- In kitchen manipulation DCMRL completes over three of four subtasks, versus baselines that reach fewer subtasks.
- Ablations show removing contrastive learning or GQ-VAE lowers sample efficiency and performance; DCMRL with VQ-VAE fails to adapt in maze navigation.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use DCMRL instead of prior meta-RL methods | Unseen target-task adaptation · Maze navigation | adaptation performance and sample efficiency | Helped |
| Use DCMRL instead of prior meta-RL methods | Unseen target-task adaptation · Kitchen manipulation | adaptation performance | Helped |
| Remove contrastive learning (ablation) | DCMRL · Kitchen manipulation | sample efficiency and performance | Hurt |
| Remove GQ-VAE (ablation) | DCMRL · Kitchen manipulation | sample efficiency and performance | Hurt |
| Replace GQ-VAE with VQ-VAE (ablation) | DCMRL · Maze navigation | adaptation performance | Hurt |
| Replace GQ-VAE with VQ-VAE (ablation) | DCMRL · Kitchen manipulation | adaptation performance | Hurt |
| Vary the number of meta-training tasks from 40 to 10 or 20 (ablation) | DCMRL · Maze navigation | adaptation performance | No clear effect |
| Increase the task-context code count to 32 or 64 while keeping 16 skill codes (ablation) | DCMRL · Kitchen manipulation | sample efficiency and performance | Hurt |
| Increase the skill code count to 32 or 64 while keeping 16 task-context codes (ablation) | DCMRL · Kitchen manipulation | sample efficiency and performance | Hurt |
| Increase both task-context and skill code counts to 64 or 128 (ablation) | DCMRL · Kitchen manipulation | sample efficiency and performance | No clear effect |
Surprising findings
- DCMRL trained on a misaligned meta-training task distribution initially underperforms but eventually reaches similarly superior performance.
Limitations
- Performance sensitive to number of codes in GQ-VAE
- Evaluated only on two simulated environments (maze navigation, kitchen manipulation)
Experimental setup
Datasets: maze navigation offline dataset (planner-generated trajectories) Franka kitchen teleoperated dataset (600 sequences)
Benchmarks: maze navigation Franka kitchen manipulation
Metrics: task success / subtasks completed sample efficiency (episodes to adapt)
Baselines: SiMPL SAC SPiRL PEARL PEARL-ft MTRL VQ-VAE variant of DCMRL
Builds on: SPiRL PEARL SiMPL VQ-VAE
Closest papers by meaning
- MetaCARD: Meta-Reinforcement Learning with Task Uncertainty Feedback via Decoupled Context-Aware Reward and Dynamics Components (AAAI 2024 · similarity 0.92)
- Scrutinize What We Ignore: Reining In Task Representation Shift Of Context-Based Offline Meta Reinforcement Learning (ICLR 2025 · similarity 0.91)
- Towards an Information Theoretic Framework of Context-Based Offline Meta-Reinforcement Learning (NeurIPS 2024 · similarity 0.90)
- Meta-Reinforcement Learning via Exploratory Task Clustering (AAAI 2024 · similarity 0.90)
- Generalizable Task Representation Learning for Offline Meta-Reinforcement Learning with Data Limitations (AAAI 2024 · similarity 0.90)
- Entropy Regularized Task Representation Learning for Offline Meta-Reinforcement Learning (AAAI 2025 · similarity 0.90)
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