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Memory is Reconstructed, Not Retrieved: Graph Memory for LLM Agents

ICML 2026 · Multi-agent systems and games › LLM agents · approach: Self-evolving language agent learning · 0 citations (OpenAlex)

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Proposes MRAgent, an LLM agent with a Cue-Tag-Content associative memory graph and active, LLM-guided multi-step memory reconstruction, evaluated on LoCoMo and LongMemEval with gains over memory baselines and lower token cost.

Problem

LLM agents struggle to reason over long interaction histories because existing memory systems use static retrieve-then-reason pipelines (top-k similarity or fixed N-hop graph expansion) that cannot adapt to evidence discovered during inference.

Approach

Represent memory as a heterogeneous Cue–Tag–Content graph where tags mediate cue-to-content links, and let the LLM iteratively select traversal actions (forward and reverse) and prune branches based on accumulated evidence, framed as active memory reconstruction with a theoretical expressivity separation from passive retrieval.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: LoCoMo LongMemEval

Benchmarks: LoCoMo LongMemEval

Metrics: F1 LLM-Judge accuracy (J) evidence recall token consumption runtime

Baselines: RAG A-Mem MemoryOS LangMem Mem0

Builds on: A-Mem Mem0 MemoryOS LangMem Zep

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