Research map / Multi-agent systems and games / LLM agents
Next-Gen CAPTCHAs: Leveraging the Cognitive Gap for Scalable and Diverse GUI-Agent Defense
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Introduces Next-Gen CAPTCHAs, 27 procedurally generated CAPTCHA families designed to resist GUI agents, with a 519-puzzle benchmark where humans score 98.8% and frontier MLLM agents in Browser-Use score at most 5.9% Pass@1.
Problem
Traditional CAPTCHAs and logic puzzles are being solved by reasoning MLLMs and GUI computer-use agents at high rates, so web defenses need new challenges that humans solve easily but agents fail.
Approach
Design CAPTCHA families that target a human-agent "Cognitive Gap" in interactive perception, memory, decision-making and action (e.g., drag-and-drop, motion-contrast, timed clicks), generated procedurally with rule-based verification, and filter families by agent failure and human success.
Key results
- Humans achieve 98.8% Pass@1 (CS-background, 268 trials, 31.1 s average) while the best MLLM backbone, GPT-5.2-xHigh in Browser-Use, reaches only 5.9% Pass@1.
- Gemini-3-Flash-High Pass@1 rises from 0.6% (minimal thinking) to 3.2% (high), showing thinking more helps only marginally.
- Family-aware hint adaptation raises overall Gemini-3-Flash-High Pass@1 from 3.2% to 6.4%, mainly driven by the Red_Dot family (15% to 100%).
Surprising findings
- Claude Cowork framework reaches 4.44% vs Browser-Use 1.48% and CrewAI 0.00% with the same backbone, showing framework choice matters.
- Higher reasoning-budget and more steps show near-zero or negative correlation with success for Next-Gen families, unlike current CAPTCHAs.
Limitations
- Only 2 of 27 families are non-generated (curated), and filtering used a single lightweight model (Gemini 3 Flash) on a 20-instance pilot set.
- Evaluation uses a subset of models for cost reasons (GPT-5.2 and Claude on 135 puzzles), and results rely on a single run with small per-family sample sizes (often 20 or 5).
- Family-aware hints show a substantial gain on Red_Dot (15% to 100%), indicating some families are vulnerable once strategy is known.
Experimental setup
Datasets: Next-Gen CAPTCHA procedurally generated instances
Benchmarks: Next-Gen CAPTCHA benchmark
Metrics: Pass@1 cost (USD) completion time Spearman correlation with trajectory metrics
Baselines: Browser-Use CrewAI Claude Cowork
Builds on: OpenCaptchaWorld Browser-Use Playwright
Closest papers by meaning
- Open CaptchaWorld: A Comprehensive Web-based Platform for Testing and Benchmarking Multimodal LLM Agents (NeurIPS 2025 · similarity 0.90)
- CAPTCHA Solving for Native GUI Agents: Automated Reasoning-Action Data Generation and Self-Corrective Training (ICML 2026 · similarity 0.89)
- MCA-Bench: A Multimodal Benchmark for Evaluating CAPTCHA Robustness Against VLM-based Attacks (AAAI 2026 · similarity 0.88)
- Spatial CAPTCHA: Generatively Benchmarking Spatial Reasoning for Human-Machine Differentiation (ICLR 2026 · similarity 0.86)
- REAL: Benchmarking Autonomous Agents on Deterministic Simulations of Real Websites (NeurIPS 2025 · similarity 0.84)
- SafeHarbor: Defining Precise Decision Boundaries via Hierarchical Memory-Augmented Guardrail for LLM Agent Safety (ICML 2026 · similarity 0.84)
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