Research map / Vision-language and multimodal / Multimodal LLMs
JAEGER: Joint 3D Audio-Visual Grounding and Reasoning in Simulated Physical Environments
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Extends the Qwen2.5-Omni audio-visual LLM to 3D by adding RGB-D with depth-based positional encodings and first-order ambisonics audio with a learned Neural Intensity Vector, trained on a 61K synthetic SpatialSceneQA benchmark.
Problem
Audio-visual LLMs operate on 2D RGB video and monaural audio, which prevents reliable sound source localization and 3D spatial reasoning in physical environments.
Approach
Replace the STFT-based classical intensity vector with a learnable 1D-CNN encoder over raw FOA waveforms (Neural IV), combine it with depth-projected 3D positional encodings for RGB features, and adapt an AV-LLM via LoRA for end-to-end DoA estimation, 3D grounding, and speaker matching.
Key results
- JAEGER (Neural IV) reaches 2.21° median DoA error for single source and 4.11° for overlapping sources, versus 19.09° for BAT on overlapping sources.
- Visual grounding achieves 0.32 3D IoU and 0.16 m median visual offset, against 0.00 IoU for N3D-VLM and 0.01 for Qwen3-VL-8B.
- Two-speaker audio-visual reasoning accuracy is 99.2% with Neural IV, while zero-shot Qwen2.5-Omni reaches 44.0%.
Surprising findings
- Removing the FOA encoder drops reasoning accuracy to near-random (about 43-48%) even after fine-tuning.
- Under harder 4-6 candidate settings, Neural IV accuracy falls to 72.5% with six candidates, below Classical IV's 80.0%.
Limitations
- Evaluation is primarily simulation-based; transfer to real acoustics, sensors, and calibration is not established.
- Real-world STARSS23 experiment uses only 753 clips and is a sanity check.
- Harder-setting experiments use only 160 training samples per candidate setting.
Experimental setup
Datasets: SpatialSceneQA LibriSpeech HM3D STARSS23
Benchmarks: SpatialSceneQA STARSS23
Metrics: median angular error 3D IoU visual offset accuracy
Baselines: BAT Qwen2.5-Omni Qwen3-VL-8B N3D-VLM SimpleFuse JAEGER (Classical IV)
Builds on: Qwen2.5-Omni LoRA N3D-VLM data2vec SoundSpaces 2.0
Closest papers by meaning
- SAVVY: Spatial Awareness via Audio-Visual LLMs through Seeing and Hearing (NeurIPS 2025 · similarity 0.89)
- OWL : Geometry-Aware Spatial Reasoning for Audio Large Language Models (ICLR 2026 · similarity 0.89)
- The World is Not Mono: Enabling Spatial Understanding in Large Audio-Language Models (NeurIPS 2026 · similarity 0.89)
- Hear, Localize, and Reason: Spatially Aware Scene Understanding for Audio-visual LLMs (NeurIPS 2026 · similarity 0.89)
- BAT: Learning to Reason about Spatial Sounds with Large Language Models (ICML 2024 · similarity 0.88)
- STAR-Bench: Probing Deep Spatio-Temporal Reasoning as Audio 4D Intelligence (ICLR 2026 · similarity 0.88)
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