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InfoPO: Information-Driven Policy Optimization for User-Centric Agents
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Proposes InfoPO, a multi-turn RL method that adds a turn-level counterfactual information-gain reward (masked-feedback log-prob shift) fused with outcome advantages via a variance-gated weight, improving user-centric agents on UserGym, ColBench, and tau2-Bench.
Problem
Multi-turn GRPO for user-centric agents with underspecified requests suffers from trajectory-level rewards, causing credit assignment problems and near-zero advantages when rollout groups have uniform outcomes.
Approach
Scores each turn by how much the user/environment feedback shifts the policy's log-probability of the realized next action versus a masked-feedback counterfactual (teacher forcing, no extra rollouts), and adaptively weights this info-gain advantage with a sigmoid gate on the within-group std of outcome rewards.
Key results
- InfoPO achieves average 0.455 on Qwen2.5-7B-Instruct versus 0.410 for RAGEN and 0.397 for Search-R1 across UserGym, ColBench, and tau2-Bench.
- On Qwen3-4B, InfoPO averages 0.481 versus 0.416 for UserRL.
- Ablation: removing extrinsic reward (w/o R_ext) drops Qwen2.5-7B average to 0.312, below all RL baselines.
Surprising findings
- Pure information-gain reward without extrinsic outcome reward (w/o R_ext) performs worse than prompting and most RL baselines, showing information seeking alone is insufficient.
- Removing the variance gate leads to more generic open-ended questions and longer interactions (reward-hacking pattern).
Limitations
- Assumes behavior policy and user/environment have non-zero support over task-relevant continuations; uninformative rollouts yield no intrinsic signal.
- Evaluation relies on simulated users (GPT-4o-mini) and simulated benchmarks; experiments only in simulation.
- Abstract claims 14-16% gain over GRPO methods while tables show smaller margins on some tasks; stronger user simulators make UserGym tasks mixed.
Experimental setup
Datasets: UserGym ColBench tau2-Bench Sokoban WebShop
Benchmarks: UserGym ColBench tau2-Bench Sokoban WebShop
Metrics: success rate accumulated reward Pass Succ. Avg@4
Baselines: GPT-4.1 Gemini-3-Flash GPT-4o-mini ReAct Reflexion RAGEN Search-R1 UserRL
Builds on: GRPO UserRL IGPO RAGEN
Closest papers by meaning
- Agentic Reinforced Policy Optimization (ICLR 2026 · similarity 0.88)
- PAIR: Prefix-Aware Internal Reward Model for Multi-Turn Agent Optimization (NeurIPS 2026 · similarity 0.88)
- Group-in-Group Policy Optimization for LLM Agent Training (NeurIPS 2025 · similarity 0.87)
- MASPO: Joint Prompt Optimization for LLM-based Multi-Agent Systems (ICML 2026 · similarity 0.87)
- TIC-GRPO: Provable and Efficient Optimization for Reinforcement Learning from Human Feedback (NeurIPS 2026 · similarity 0.87)
- Stratified GRPO: Handling Structural Heterogeneity in Reinforcement Learning of LLM Search Agents (ICML 2026 · similarity 0.87)
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