Research map / Multi-agent systems and games / LLM agents
MaMa: A Game-Theoretic Approach for Designing Safe Agentic Systems
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Proposes MaMa, a Stackelberg-game-based automated design method where an LLM Meta-Agent iteratively designs multi-agent systems defended against worst-case attacks found by an LLM Meta-Adversary that compromises agents.
Problem
Automated design of LLM-based multi-agent systems is optimized for task performance and ignores safety under agent compromise (failures or adversarial agents).
Approach
Formalize safe system design as a Stackelberg security game: the Meta-Agent (leader) proposes systems and a best-responding Meta-Adversary searches for worst-case compromises of a subset of agents; the Meta-Agent updates designs using the top-k discovered attacks as feedback, extending AFlow with a structured agent/tool/communication-graph representation.
Key results
- Meta-Adversary reduces safety of initial systems with LPTG+TF defenses from ~4.3-4.9 (clean) to 1.5-3.2 under top-5 attacks across four environments.
- On targeted attacks, MaMa achieves ASR of 0.17 (Travel Planning) and 0.15 (Personal Assistant) versus 0.52-0.56 and 0.31-0.39 for LPTG+TF and Guardian Agents baselines.
- Under indirect tool injection, MaMa achieves ASR 0.0068 on Travel Planner vs 0.1020 for Guardian Agents; it is not best on Code Generation (0.0968 vs 0.0787 for Delimiters).
Surprising findings
- Designing for more adversaries (2-3) yields safer systems but at a notable quality cost, e.g. Personal Assistant quality drops to 1.5 with 3 adversaries.
- Stronger guard-style defenses, including Guardian Agents, offer only modest gains over baseline guardrails in some environments.
Limitations
- Computationally expensive: runtimes of 2-5 days per environment for 25 generations.
- Adversary only minimizes safety, ignoring quality; threat model restricted to compromising agents without changing tools or communication graph.
- Evaluated on only a few environments with open-source agent models and LLM judges; results may not transfer to real-world systems.
Experimental setup
Datasets: BAD-ACTS AgentDojo
Benchmarks: BAD-ACTS AgentDojo
Metrics: safety score (1-5, judge) quality score (1-5, judge) attack success rate (ASR) quadratic weighted Cohen's kappa
Baselines: Least-Privilege Tool Gating + Tool Filters Guardian Agents Delimiters quality-only MaMa (AFlow-style)
Builds on: AFlow Stackelberg security games BAD-ACTS AgentDojo
Closest papers by meaning
- AdvEvo-MARL: Shaping Internalized Safety through Adversarial Co-Evolution in Multi-Agent Reinforcement Learning (ICML 2026 · similarity 0.89)
- SafeHarbor: Defining Precise Decision Boundaries via Hierarchical Memory-Augmented Guardrail for LLM Agent Safety (ICML 2026 · similarity 0.88)
- ResMAS: Resilience Optimization in LLM-based Multi-agent Systems (AAAI 2026 · similarity 0.87)
- When Embedding-Based Defenses Fail: Rethinking Safety in LLM-Based Multi-Agent Systems (ICML 2026 · similarity 0.86)
- Agent Security is a Systems Problem (NeurIPS 2026 · similarity 0.86)
- Breaking Agent Backbones: Evaluating the Security of Backbone LLMs in AI Agents (ICLR 2026 · similarity 0.86)
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