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TOM-SWE: User Mental Modeling For Software Engineering Agents

ICML 2026 · Multi-agent systems and games › LLM agents · approach: Agentic benchmarks and orchestration

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Introduces ToM-SWE, a dual-agent coding framework where a lightweight theory-of-mind agent models user preferences with persistent memory and advises a SWE agent, evaluated on Ambiguous SWE-bench, a new Stateful SWE benchmark, and a three-week developer study.

Problem

Coding agents struggle to infer and track user intent across underspecified instructions and multi-session interactions, and they lack persistent user models.

Approach

A separate ToM partner agent with a three-tier hierarchical memory (raw sessions, session-level user models, overall user model) is consulted in-session for suggestions and updates memory after each session, keeping user modeling out of the SWE agent's context.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: SWE-bench Verified Ambiguous SWE-bench 453 consented OpenHands developer sessions

Benchmarks: Ambiguous SWE-bench Stateful SWE-bench

Metrics: task resolved rate user simulator satisfaction score acceptance rate (human study)

Baselines: CodeAct RAGCodeAct

Builds on: CodeAct OpenHands SWE-bench Ambiguous SWE-bench

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