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Research map / Large language models / Reasoning and chain of thought

Adversarial Training for Process Reward Models

ICML 2026 · Large language models › Reasoning and chain of thought · approach: Process reward models · 0 citations (OpenAlex)

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Proposes APRM, a two-player general-sum game in which a PRM and an adversarial step-corrupting generator are co-trained with PPO plus OGDA, improving math solver accuracy over PRM and prompting baselines.

Problem

PRMs need step-level supervision, but manual step labels are expensive and static training data generalizes poorly to novel reasoning errors.

Approach

Formulates PRM training as a general-sum game where a generator learns to corrupt correct steps so they fool the PRM, while the PRM learns to detect them; regularized utilities give a stationary-point Nash equilibrium with linear convergence under OGDA.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: MATH train split PRM800K test subset

Benchmarks: MATH500 JEEBench OlympiadBench AIME25 AMC SciBench PRM800K

Metrics: accuracy precision recall F1

Baselines: CoT-SC LLM-as-a-Judge Tree of Thoughts ReST-MCTS Hard Negatives ARM AutoPSV Let's Verify Step by Step Math-Shepherd rStar-Math

Builds on: PPO Optimistic Gradient Descent-Ascent Generative Adversarial Networks Math-Shepherd

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