Research map / Large language models / Reasoning and chain of thought
LLMs Can Reason Faster Only If We Let Them
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Proposes AoT-O3, which applies SFT on AoT-style random-exploration planning traces followed by RLOO with a rule-based step-penalty reward to shorten solutions of Llama3-1B/3B and Gemma2-2B on Game of X, N-Puzzle, and Word Ladder.
Problem
Algorithm-of-Thoughts (AoT) planning gives good accuracy with a single query but produces much longer solutions than chain-of-thought, raising compute, latency and token costs.
Approach
Combine SFT on AoT-style state-transition traces (random valid exploration plus solution segments) with RL using an objective, non-learned reward that gives +1 for correct solutions minus a per-step penalty, so the model learns to find shorter valid plans.
Key results
- AoT-O3 on Llama3-1B Game of X: accuracy 55% to 72% while solution length drops from 31.9 to 9.7 steps.
- Across Game of X, N-Puzzle, and Word Ladder, AoT-O3 reduces solution length by up to about 80% relative to AoT-SFT per the abstract, with 27.8%-62.4% reductions reported in Section 5.3.
- AoT-O3 reaches 82% accuracy on Llama3-3B Game of X vs 66% for AoT-SFT.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Fine-tune AoT-SFT with RL to optimize for correctness and concise solutions | Llama3-1B · Game of X | accuracy: 55 -> 72 | Helped |
| Fine-tune AoT-SFT with RL to optimize for correctness and concise solutions | Llama3-1B · Game of X | solution length (steps): 31.9 -> 9.7 | Helped |
| Fine-tune AoT-SFT with RL to optimize for correctness and concise solutions | Llama3-1B · N-Puzzle | accuracy: 64 -> 68 | Helped |
| Fine-tune AoT-SFT with RL to optimize for correctness and concise solutions | Llama3-1B · N-Puzzle | solution length (steps): 26.0 -> 14.2 | Helped |
| Fine-tune AoT-SFT with RL to optimize for correctness and concise solutions | Llama3-1B · Word Ladder | accuracy: 47 -> 52 | Helped |
| Fine-tune AoT-SFT with RL to optimize for correctness and concise solutions | Llama3-1B · Word Ladder | solution length (steps): 26.1 -> 13.8 | Helped |
| Remove the κ incentive for transitions on the correct solution path (ablation) | AoT-O3 · Game of X | accuracy: 72 -> 71 | Hurt |
| Remove the κ incentive for transitions on the correct solution path (ablation) | AoT-O3 · Game of X | solution length (steps): 9.7 -> 11.6 | Hurt |
| Remove the κ incentive for transitions on the correct solution path (ablation) | AoT-O3 · N-Puzzle | accuracy: 68 -> 68 | No clear effect |
| Remove the κ incentive for transitions on the correct solution path (ablation) | AoT-O3 · N-Puzzle | solution length (steps): 14.2 -> 14.9 | Hurt |
| Remove the κ incentive for transitions on the correct solution path (ablation) | AoT-O3 · Word Ladder | accuracy: 52 -> 51 | Hurt |
| Remove the κ incentive for transitions on the correct solution path (ablation) | AoT-O3 · Word Ladder | solution length (steps): 13.8 -> 16.2 | Hurt |
Surprising findings
- Fine-tuning on random search trajectories drops Llama-3.3-70B Game of 24 accuracy to 3-5%, while prompting with random demonstrations keeps performance comparable to gold examples.
- In the authors' GPT-4 experiments, longer in-context demonstrations led to longer solutions with higher accuracy, contrary to the expectation that brevity helps.
Limitations
- Reward depends on hand-tuned step penalty alpha and cutoff beta tied to context window size.
- Evaluated only on small models (1B-3B) and three synthetic planning-style puzzles.
- Reported reductions and accuracy gains are inconsistent across domains (e.g., smaller gains on N-Puzzle).
Experimental setup
Datasets: Game of X (generated) N-Puzzle (generated) Word Ladder (NLTK words)
Benchmarks: Game of X N-Puzzle Word Ladder
Metrics: accuracy (%) average solution length (steps)
Baselines: CoT-SFT AoT-SFT AoT-O3 (kappa=0)
Builds on: Algorithm of Thoughts AoT+ RLOO Chain-of-Thought
Closest papers by meaning
- Rectifying LLM Thought from Lens of Optimization (ICLR 2026 · similarity 0.92)
- LLMs Can Plan Only If We Tell Them (ICLR 2025 · similarity 0.91)
- When More is Less: Understanding Chain-of-Thought Length in LLMs (ICLR 2026 · similarity 0.89)
- Chain of Thoughtlessness? An Analysis of CoT in Planning (NeurIPS 2024 · similarity 0.89)
- Satori: Reinforcement Learning with Chain-of-Action-Thought Enhances LLM Reasoning via Autoregressive Search (ICML 2025 · similarity 0.89)
- RL of Thoughts: Navigating LLM Reasoning with Inference-time Reinforcement Learning (ICLR 2026 · similarity 0.89)
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