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Research map / Large language models / Reasoning and chain of thought

LLMs Can Reason Faster Only If We Let Them

ICML 2025 · Large language models › Reasoning and chain of thought · approach: Chain-of-thought training and analysis

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Proposes AoT-O3, which applies SFT on AoT-style random-exploration planning traces followed by RLOO with a rule-based step-penalty reward to shorten solutions of Llama3-1B/3B and Gemma2-2B on Game of X, N-Puzzle, and Word Ladder.

Problem

Algorithm-of-Thoughts (AoT) planning gives good accuracy with a single query but produces much longer solutions than chain-of-thought, raising compute, latency and token costs.

Approach

Combine SFT on AoT-style state-transition traces (random valid exploration plus solution segments) with RL using an objective, non-learned reward that gives +1 for correct solutions minus a per-step penalty, so the model learns to find shorter valid plans.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Fine-tune AoT-SFT with RL to optimize for correctness and concise solutionsLlama3-1B · Game of Xaccuracy: 55 -> 72Helped
Fine-tune AoT-SFT with RL to optimize for correctness and concise solutionsLlama3-1B · Game of Xsolution length (steps): 31.9 -> 9.7Helped
Fine-tune AoT-SFT with RL to optimize for correctness and concise solutionsLlama3-1B · N-Puzzleaccuracy: 64 -> 68Helped
Fine-tune AoT-SFT with RL to optimize for correctness and concise solutionsLlama3-1B · N-Puzzlesolution length (steps): 26.0 -> 14.2Helped
Fine-tune AoT-SFT with RL to optimize for correctness and concise solutionsLlama3-1B · Word Ladderaccuracy: 47 -> 52Helped
Fine-tune AoT-SFT with RL to optimize for correctness and concise solutionsLlama3-1B · Word Laddersolution length (steps): 26.1 -> 13.8Helped
Remove the κ incentive for transitions on the correct solution path (ablation)AoT-O3 · Game of Xaccuracy: 72 -> 71Hurt
Remove the κ incentive for transitions on the correct solution path (ablation)AoT-O3 · Game of Xsolution length (steps): 9.7 -> 11.6Hurt
Remove the κ incentive for transitions on the correct solution path (ablation)AoT-O3 · N-Puzzleaccuracy: 68 -> 68No clear effect
Remove the κ incentive for transitions on the correct solution path (ablation)AoT-O3 · N-Puzzlesolution length (steps): 14.2 -> 14.9Hurt
Remove the κ incentive for transitions on the correct solution path (ablation)AoT-O3 · Word Ladderaccuracy: 52 -> 51Hurt
Remove the κ incentive for transitions on the correct solution path (ablation)AoT-O3 · Word Laddersolution length (steps): 13.8 -> 16.2Hurt

Surprising findings

Limitations

Experimental setup

Datasets: Game of X (generated) N-Puzzle (generated) Word Ladder (NLTK words)

Benchmarks: Game of X N-Puzzle Word Ladder

Metrics: accuracy (%) average solution length (steps)

Baselines: CoT-SFT AoT-SFT AoT-O3 (kappa=0)

Builds on: Algorithm of Thoughts AoT+ RLOO Chain-of-Thought

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