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Linear Contextual Bandits With Interference

ICML 2025 · Bandits and online learning › Contextual bandits and Thompson sampling · approach: Practical contextual bandit extensions · 0 citations (OpenAlex)

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Introduces linear contextual bandits with interference (LinEGWI, LinUCBWI, LinTSWI) that model neighbor-driven reward spillovers, with regret, finite-sample, and asymptotic inference theory plus simulations and a MovieLens-based synthetic study.

Problem

Contextual bandits with multiple units per round ignore interference (one unit's action affecting others' rewards), which biases reward estimation and decisions; the theory of interference in online contextual bandits is underexplored.

Approach

Extends linear contextual bandits to a linear interference model where reward is a weighted sum of neighbors' payoffs via a known interference matrix W_t; the optimal action depends only on each unit's covariates and an interference weight omega_ti, and OLS is run on transformed covariates. A clipping rate on exploration ensures estimation consistency and valid asymptotic inference.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Account for the known interference structure using LinEGWI, LinUCBWI, or LinTSWI instead of classical linear contextual banditsLinear contextual bandits · Simulation with interferenceaverage regretHelped
Account for the known interference structure using LinEGWI, LinUCBWI, or LinTSWI instead of classical contextual banditsMovieLens 1M synthetic data · Reward-generating Model Iaverage rewardHelped
Account for the known interference structure using LinEGWI, LinUCBWI, or LinTSWI instead of classical contextual banditsMovieLens 1M synthetic data · Reward-generating Model IIaverage rewardHelped
Replace the interference matrix with the identity matrixLinEGWI, LinUCBWI, and LinTSWI · Simulation without interferenceaverage regretNo clear effect

Surprising findings

Limitations

Experimental setup

Datasets: MovieLens 1M (synthetic reward generation)

Benchmarks: simulation coverage probability (B=1000) simulated average regret vs LinCB (B=100) MovieLens-based synthetic data (T=200)

Metrics: coverage probability average regret average rating

Baselines: classical LinCB (no interference) oracle policy

Builds on: LinUCB linear Thompson sampling SUTVA-violation causal inference literature Kalman-type online inference for bandits

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