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LightningDrag: Lightning Fast and Accurate Drag-based Image Editing Emerging from Videos

ICML 2025 · Image generation › Editing and style transfer · approach: Instruction-based diffusion editing · 1 citations (OpenAlex)

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Redefines drag-based image editing as conditional generation on Stable Diffusion inpainting, trained on video frame pairs, achieving ~1 s edits with better accuracy than prior diffusion-based drag methods.

Problem

Drag-based image editing is slow (often over a minute per edit) and has low success rates, since prior GAN and diffusion methods rely on latent optimization or gradient-based guidance at inference.

Approach

Treat drag editing as a single-pass conditional generation task: an SD inpainting U-Net conditioned on source-image appearance features (reference-only encoder), a point embedding network for handle/target point maps injected into self-attention, trained on automatically mined video frame pairs with CoTracker2 correspondences; plus test-time noise priors and point-following CFG with decaying sched

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use LightningDrag instead of DiffEditorDrag-based image editing on DragBench · DragBenchMD: 28.579 -> 18.62Helped
Use LightningDrag instead of SDEDragDrag-based image editing on DragBench · DragBenchIF: 0.921 -> 0.885Hurt
Add LCM-LoRA accelerationLightningDrag · DragBenchIF: 0.885 -> 0.890Helped
Add LCM-LoRA accelerationLightningDrag · DragBenchMD: 18.62 -> 18.95Hurt
Add LCM-LoRA accelerationLightningDrag · DragBench square images, 512×512, NVIDIA A100time (s): 2.06_{± 0.05} -> 0.92_{± 0.02}Helped
Use noised source latents instead of pure random noise, mixed noise latents, or copy-and-paste noise latents (ablation)LightningDrag · Drag-based image editingediting qualityHelped
Add point-following classifier-free guidance rather than using no CFG (ablation)LightningDrag · Drag-based image editingpoint-following successHelped
Use constant CFG rather than no CFG (ablation)LightningDrag · Drag-based image editingpoint-following successHelped
Use constant CFG rather than a decaying CFG schedule (ablation)LightningDrag · Drag-based image editingimage qualityHurt
Use inverse-square CFG decay rather than linear or square decay (ablation)LightningDrag · Drag-based image editingimage qualityHelped
Use linear or square CFG decay rather than inverse-square decay (ablation)LightningDrag · Drag-based image editingimage qualityHurt
Add more handle-target point pairs to the drag instruction (ablation)LightningDrag · Drag-based image editingediting qualityHelped

Surprising findings

Limitations

Experimental setup

Datasets: internal video dataset (220k sampled pairs) DragBench

Benchmarks: DragBench

Metrics: Image Fidelity (1-LPIPS) Mean Distance inference time (s)

Baselines: DragGAN DragDiffusion DiffEditor Readout Guidance SDEDrag

Builds on: DragGAN DragDiffusion Stable Diffusion inpainting IP-Adapter CoTracker2

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