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Bongard in Wonderland: Visual Puzzles that Still Make AI Go Mad?

ICML 2025 · Vision-language and multimodal › Multimodal LLMs · approach: VLM capability analysis · 0 citations (OpenAlex)

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Evaluates state-of-the-art VLMs on all 100 original Bongard problems across open-ended, multiple-choice, per-image concept detection, and hypothesis generation tasks, comparing against a human study.

Problem

Whether modern vision-language models can solve Bongard problems, abstract visual puzzles requiring pattern recognition and rule induction, and how their performance compares to humans.

Approach

Diagnostic evaluation of VLMs on the original 100 Bongard problems using four complementary task settings (open-ended solving, multiple choice, per-image concept classification, hypothesis formulation), with an LLM judge and a new Prolific human study for comparison.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
provide all 100 rule pairs as multiple-choice options instead of requiring open-ended rule generationBongard problem solving · Bongard problems (100)solved BPs: 43 -> 57 (o1); 31 -> 37 (Claude 3.5 Sonnet); 25 -> 23 (GPT-4o); 25 -> 27 (Gemini 2.0 Flash)Mixed
reduce the multiple-choice options from 100 rule pairs to 10, while retaining the correct pairBongard problem solving · Bongard problems (100)solved BPs: 57 -> 91 (o1); 23 -> 68 (GPT-4o); 37 -> 80 (Claude 3.5 Sonnet)Helped
compare VLM solving with human solvingo1 and human participants · Bongard problems (100), open-endedsolved BPs: 68 BPs were solved (best human); 43 (o1)Mixed
ask for hypotheses containing the ground-truth rules rather than directly solving the BPo1 · Bongard problems (100)correct hypotheses / solved BPs: 72 out of 100 BPs; 44 open question BPsHelped
ask for hypotheses containing the ground-truth rules rather than directly solving the BPLLaVA-OneVision · Bongard problems (100)correct hypotheses / solved BPs: 32 correct hypotheses; 5 open question BPsHelped
classify each image using provided ground-truth concepts instead of generating rules for the full puzzleVLMs · Bongard problems, concept recognition (Task 2)correct concepts: Gemini 2.0: 30 correct conceptsMixed
evaluate spatial-reasoning Bongard problemsVLMs vs. top-performing humans · Spatial Bongard problemssolved BPs (%): under 25%; more than 60%Hurt

Surprising findings

Limitations

Experimental setup

Datasets: Original 100 Bongard problems (high-resolution variant)

Benchmarks: Bongard problems (100 original)

Metrics: solved BPs (of 100) accuracy on multiple-choice per-image concept classification accuracy hypothesis success rate

Baselines: Human participants (Prolific study) Gemini 1.5 Pro Qwen2-VL-72B LLaVA-OneVision 72B InternVL 2.5 78B

Builds on: Bongard problems LLM-as-a-judge

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