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CogReact: A Reinforced Framework to Model Human Cognitive Reaction Modulated by Dynamic Intervention

ICML 2025 · Probabilistic and scientific modeling › Dynamical systems · approach: Recurrent circuit models of inference · 0 citations (OpenAlex)

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Proposes CogReact, a hybrid framework that combines an LSTM math agent, SVM mapping to humans, a drift-diffusion model, and a DRL agent to simulate how dynamic time-pressure stimuli modulate human response times in math, decision-making, and learning tasks.

Problem

Simulating how dynamic, fine-grained environmental stimuli (e.g., time pressure feedback) affect human cognitive response time, which prior work mostly modeled under ideal conditions with static or binary stimuli.

Approach

Integrates a closed-form drift-diffusion evidence accumulation process into a deep reinforcement learning loop, where a DRL agent takes per-frame stimuli as input and outputs biases that modulate the accumulator, with the SVM-based baseline response time as the starting estimate.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use CogReact instead of the strongest listed baseline, Transformer + 3D ResNetMath reasoning, Type II · Math reasoning, Type II (encoded string task, video feedback)MAPE: 0.3306 -> 0.2999Helped
use CogReact instead of the strongest listed baseline, TransformerMath reasoning, Type IV · Math reasoning, Type IV (numeric task, numeric feedback)MAPE: 0.3052 -> 0.2703Helped
use math-agent features rather than one-hot encoded raw math numbers (ablation)SVM user choice and response-time prediction · Math reasoningMAPE: 0.3813 -> 0.3652Helped
use math-agent features rather than raw numeric math numbers (ablation)SVM user choice and response-time prediction · Math reasoningMAPE: 0.3740 -> 0.3652Helped
increase LSTM output neurons to 256 rather than using the other tested sizes (ablation)Math logical reasoning agent · Math-agent test setaccuracy: over 95% -> 99.93%Helped
integrate DDM into DRL and segment the stimulus into frames (ablation)Pure DRL agent · Math reasoningMAPEHelped
integrate DDM into DRL and segment the stimulus into frames (ablation)Pure DRL agent · Math reasoning, training efficiencyconvergence time: 38.30 minutes -> 4.42 minutesHelped
remove the first-stage risk/LLM agent embeddings (ablation)Hybrid DRL · Decision making and learning datasetsMAPEHurt
remove DDM from the DRL loop (ablation)Hybrid DRL · Decision making and learning datasetsMAPEHurt
remove both DDM and DRL, retaining the encoded SVM variant (ablation)Hybrid DRL · Decision making and learning datasetsMAPEHurt
use risk/LLM agent embeddings with SVM rather than a straightforward SVM baseline (ablation)Encoded SVM · Decision making and learning datasetsMAPEHurt
add DDM to standalone deep-learning models without reinforcement learning (ablation)LSTM, MLP, Transformer, and MLPv2 · Three datasetsMAPEMixed

Surprising findings

Limitations

Experimental setup

Datasets: CogReact math time-pressure dataset (21,157 responses) CPC18 PeerEdu synthetic arithmetic dataset (20,414 samples)

Benchmarks: CogReact math time-pressure dataset CPC18 PeerEdu

Metrics: MAPE Pearson correlation accuracy F1-score Kolmogorov-Smirnov test permutation test

Baselines: hGRU LSTM + AlexNet LSTM + VGG-16 LSTM + ViT-B-16 MLP + 3D ResNet Decision Tree Linear Regression LSTM MLP Random Forest SVM Transformer

Builds on: drift-diffusion model Stable Baselines3 Roseboom et al. time perception network

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