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Can RLHF be More Efficient with Imperfect Reward Models? A Policy Coverage Perspective
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Proposes Transfer Policy Optimization (TPO), which transfers from imperfect source reward models in online RLHF by exploiting KL-regularization-induced policy coverage, plus an empirical win-rate-based variant that integrates with DPO/IPO/XPO and is tested on XSum summarization with T5.
Problem
Online RLHF is sample-inefficient in terms of human preference labels, and existing work does not exploit available but imperfect (misspecified) reward models to accelerate learning.
Approach
KL regularization makes a policy's coverability of the optimal policy controlled by its value gap, so high-value policies (including ones distilled from online data, "self-transfer") can be used for transfer without conflicting with exploration; an empirical variant selects transfer policies by win rate against the learning policy via a UCB bandit.
Key results
- Empirical TPO win rate vs. without-transfer iterative DPO is 52.1% at iter 1 rising to 54.0% at iter 3 (mean of 3 seeds).
- Against purely exploiting T5-Large, empirical TPO achieves 50.6% win rate at iter 3, above 49.5% and 49.1% in earlier iterations.
- Against purely exploiting the ROUGE-Lsum reward, empirical TPO's win rate is 53.1% (iter 1) and 54.5% (iter 2), but drops to 53.3% at iter 3.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add win-rate-based transfer policy selection instead of removing transfer | Iterative DPO on T5-small · XSum, Iter 1 vs without transfer | win rate (%): 52.1±1.2 | Helped |
| Add win-rate-based transfer policy selection instead of removing transfer | Iterative DPO on T5-small · XSum, Iter 2 vs without transfer | win rate (%): 53.3±1.6 | Helped |
| Add win-rate-based transfer policy selection instead of removing transfer | Iterative DPO on T5-small · XSum, Iter 3 vs without transfer | win rate (%): 54.0±1.2 | Helped |
| Select transfer policies by win rate instead of purely exploiting ROUGE-Lsum | Iterative DPO on T5-small · XSum, Iter 1 vs purely exploit ROUGE-Lsum | win rate (%): 53.1±1.1 | Helped |
| Select transfer policies by win rate instead of purely exploiting ROUGE-Lsum | Iterative DPO on T5-small · XSum, Iter 2 vs purely exploit ROUGE-Lsum | win rate (%): 54.5±1.3 | Helped |
| Select transfer policies by win rate instead of purely exploiting ROUGE-Lsum | Iterative DPO on T5-small · XSum, Iter 3 vs purely exploit ROUGE-Lsum | win rate (%): 53.3±1.5 | Helped |
| Select transfer policies by win rate instead of purely exploiting T5-Large | Iterative DPO on T5-small · XSum, Iter 1 vs purely exploit T5-Large | win rate (%): 49.5±0.9 | Hurt |
| Select transfer policies by win rate instead of purely exploiting T5-Large | Iterative DPO on T5-small · XSum, Iter 2 vs purely exploit T5-Large | win rate (%): 49.1±0.4 | Hurt |
| Select transfer policies by win rate instead of purely exploiting T5-Large | Iterative DPO on T5-small · XSum, Iter 3 vs purely exploit T5-Large | win rate (%): 50.6±0.3 | Mixed |
Surprising findings
- Exploiting the worst source reward (ROUGE-Lsum) gives higher win rates than exploiting the best one (T5-Large) in iterations 1 and 2, suggesting the best source is not always the best transfer target.
Limitations
- Experiments limited to T5-small policy on summarization with only K=3 iterations.
- Human reward is simulated by a distilled reward model rather than real human labels.
- Theoretical TPO requires solving minimax optimization, which is computationally heavy.
Experimental setup
Datasets: XSum
Benchmarks: XSum
Metrics: win rate
Baselines: iterative DPO without transfer purely exploit ROUGE-Lsum reward purely exploit T5-Large reward
Builds on: XPO RPO DPO IPO iterative DPO
Closest papers by meaning
- Provably Efficient Online RLHF with One-Pass Reward Modeling (NeurIPS 2025 · similarity 0.92)
- Exploration-Driven Policy Optimization in RLHF: Theoretical Insights on Efficient Data Utilization (ICML 2024 · similarity 0.92)
- Zeroth-Order Policy Gradient for Reinforcement Learning from Human Feedback without Reward Inference (ICLR 2025 · similarity 0.91)
- Greedy Sampling Is Provably Efficient For RLHF (NeurIPS 2025 · similarity 0.90)
- Reward Model Learning vs. Direct Policy Optimization: A Comparative Analysis of Learning from Human Preferences (ICML 2024 · similarity 0.90)
- Iterative Preference Learning from Human Feedback: Bridging Theory and Practice for RLHF under KL-constraint (ICML 2024 · similarity 0.90)
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