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Highway Value Iteration Networks
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Embeds highway value iteration into value iteration networks (adding aggregate gate, value exploration modules, and filter gate) so VINs can be trained with hundreds of layers for long-horizon 2D/3D maze planning.
Problem
Value iteration networks struggle with long-term planning because very deep VINs are hard to train and their success rates collapse on long shortest-path tasks.
Approach
Replace the VIN planning module with a highway value iteration structure: parallel value-exploration modules using stochastic embedded policies (expectation over actions), an aggregate gate forming skip connections across layers, and a max-based filter gate that discards activations lower than the current value, preserving convergence guarantees.
Key results
- On 25x25 mazes with shortest path length 130-230, highway VIN at depth 300 reaches 90.06% success versus under 3% for the best VIN/GPPN depths shown.
- On 15x15 mazes with shortest path length 60-100, highway VIN at depth 100 reaches 98.61% success, compared with 76.16% for the best VIN (depth 40) and 65.17% for GPPN.
- Removing the filter gate substantially degrades highway VIN performance, and VIN's learned latent action entropy stays near zero at depth 200-300 whereas highway VIN's stays above 4.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add highway value iteration components to VIN | VIN · 25×25 maze, SPL [130,230] | success rate: 2.96 \pm 0.66 -> 90.06 \pm 3.13 | Helped |
| Increase Highway VIN depth from N=60 to N=300 | Highway VIN · 25×25 maze, SPL [130,230] | success rate: +69.38% | Helped |
| Increase depth of a highway network | Highway network · 2D maze long-term planning | success rate | No clear effect |
| Increase depth of GPPN | GPPN · 25×25 maze, SPL [130,230] | success rate | No clear effect |
| Remove the filter gate (ablation) | Highway VIN · 2D maze navigation | success rate | Hurt |
| Add the filter gate (ablation) | Highway VIN · 2D maze navigation | success rate | Helped |
| Replace VE modules with VI modules (ablation) | Highway VIN · 25×25 maze navigation | success rate | Hurt |
| Add VE modules (ablation) | Highway VIN · 25×25 maze navigation | success rate | Helped |
| Increase parallel VE modules to N_p=3 rather than N_p=1 (ablation) | Highway VIN · 2D maze navigation, depth N=100 | success rate | Helped |
| Increase parallel VE modules rather than use N_p=1 (ablation) | Highway VIN · 2D maze navigation, depth N=300 | success rate | Hurt |
| Add parallel VE modules (ablation) | Highway VIN · 2D maze navigation across depths | success rate | Mixed |
Surprising findings
- Plain VIN success rates drop to nearly 0% for depths above 150, so deeper VINs perform worse rather than better.
- Highway networks with skip connections do not improve long-term planning despite stable training at depth, suggesting skip connections alone do not supply the needed planning inductive bias.
Limitations
- Evaluated only on small synthetic grid-maze and ViZDoom navigation tasks, not large-scale real-world planning.
- Ablation shows multiple parallel VE modules can hurt very deep networks, so the best configuration depends on depth.
- Highway VIN uses about 5x more GPU memory than VIN at 300 layers.
Experimental setup
Datasets: GPPN 2D maze navigation dataset (25K train, 5K val, 5K test) 3D ViZDoom maze navigation
Benchmarks: 2D maze navigation 15x15 2D maze navigation 25x25 3D ViZDoom maze navigation
Metrics: success rate optimality rate entropy of selected latent actions
Baselines: VIN GPPN Highway network
Builds on: value iteration networks highway value iteration highway networks gated path-planning networks dropout
Closest papers by meaning
- Scaling Value Iteration Networks to 5000 Layers for Extreme Long-Term Planning (ICML 2025 · similarity 0.91)
- Value Iteration Networks (NeurIPS 2016 · similarity 0.91)
- Gated Path Planning Networks (ICML 2018 · similarity 0.88)
- Information-based Value Iteration Networks for Decision Making Under Uncertainty (ICLR 2026 · similarity 0.86)
- Accelerated training through iterative gradient propagation along the residual path (ICLR 2025 · similarity 0.82)
- DPN: Decoupling Partition and Navigation for Neural Solvers of Min-max Vehicle Routing Problems (ICML 2024 · similarity 0.82)
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