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Highway Value Iteration Networks

ICML 2024 · Architectures and efficiency › RNNs and normalization · approach: Differentiable optimization layers · 0 citations (OpenAlex)

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Embeds highway value iteration into value iteration networks (adding aggregate gate, value exploration modules, and filter gate) so VINs can be trained with hundreds of layers for long-horizon 2D/3D maze planning.

Problem

Value iteration networks struggle with long-term planning because very deep VINs are hard to train and their success rates collapse on long shortest-path tasks.

Approach

Replace the VIN planning module with a highway value iteration structure: parallel value-exploration modules using stochastic embedded policies (expectation over actions), an aggregate gate forming skip connections across layers, and a max-based filter gate that discards activations lower than the current value, preserving convergence guarantees.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add highway value iteration components to VINVIN · 25×25 maze, SPL [130,230]success rate: 2.96 \pm 0.66 -> 90.06 \pm 3.13Helped
Increase Highway VIN depth from N=60 to N=300Highway VIN · 25×25 maze, SPL [130,230]success rate: +69.38%Helped
Increase depth of a highway networkHighway network · 2D maze long-term planningsuccess rateNo clear effect
Increase depth of GPPNGPPN · 25×25 maze, SPL [130,230]success rateNo clear effect
Remove the filter gate (ablation)Highway VIN · 2D maze navigationsuccess rateHurt
Add the filter gate (ablation)Highway VIN · 2D maze navigationsuccess rateHelped
Replace VE modules with VI modules (ablation)Highway VIN · 25×25 maze navigationsuccess rateHurt
Add VE modules (ablation)Highway VIN · 25×25 maze navigationsuccess rateHelped
Increase parallel VE modules to N_p=3 rather than N_p=1 (ablation)Highway VIN · 2D maze navigation, depth N=100success rateHelped
Increase parallel VE modules rather than use N_p=1 (ablation)Highway VIN · 2D maze navigation, depth N=300success rateHurt
Add parallel VE modules (ablation)Highway VIN · 2D maze navigation across depthssuccess rateMixed

Surprising findings

Limitations

Experimental setup

Datasets: GPPN 2D maze navigation dataset (25K train, 5K val, 5K test) 3D ViZDoom maze navigation

Benchmarks: 2D maze navigation 15x15 2D maze navigation 25x25 3D ViZDoom maze navigation

Metrics: success rate optimality rate entropy of selected latent actions

Baselines: VIN GPPN Highway network

Builds on: value iteration networks highway value iteration highway networks gated path-planning networks dropout

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