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Reachability Games Modulo Theories with a Bounded Safety Player

AAAI 2023 · Learning theory and algorithms › Submodular and game algorithms · approach: Correlated equilibria in sequential games · 12 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use the GMT-to-CHC reduction with Z3 instead of the fastest listed baselineCinderella-Stepmother · Cinderella-Stepmother, cap 1.0runtime (seconds): 0.3 -> 0.1Helped
Use the GMT-to-CHC reduction with Z3 instead of the fastest listed baselineCinderella-Stepmother · Cinderella-Stepmother, cap 1.5runtime (seconds): 3.0 -> 0.9Helped
Use the GMT-to-CHC reduction with Z3 instead of the fastest listed baselineCinderella-Stepmother · Cinderella-Stepmother, cap 1.8runtime (seconds): timeout -> 1.2Helped
Use the GMT-to-CHC reduction with Z3 instead of the fastest listed baselineCinderella-Stepmother · Cinderella-Stepmother, cap 2.0runtime (seconds): 162.0 -> 8.0Helped
Use the GMT-to-CHC reduction with Z3 instead of the fastest listed baselineCinderella-Stepmother · Cinderella-Stepmother, cap 3.0runtime (seconds): 3.6 -> 2.6Helped
Use the GMT-to-CHC reduction with Z3 instead of the fastest listed baselineCinderella-Stepmother · Cinderella-Stepmother, cap 4.0runtime (seconds): 0.8 -> 2.2Hurt
Use the GMT-to-CHC reduction with Z3 instead of the fastest listed baselineNim · Nim, heaps (1,2,3)runtime (seconds): 1.6 -> 0.36Helped
Use the GMT-to-CHC reduction with Z3 instead of the fastest listed baselineNim · Nim, heaps (1,4,5)runtime (seconds): 4.7 -> 0.71Helped
Use the GMT-to-CHC reduction with Z3 instead of the fastest listed baselineNim · Nim, heaps (3,5,6)runtime (seconds): 30.9 -> 4.50Helped
Use the GMT-to-CHC reduction with Z3 instead of the fastest listed baselineNim · Nim, heaps (4,4,4)runtime (seconds): 16.1 -> 3.30Helped
Use the GMT-to-CHC reduction with Z3 instead of the fastest listed baselineNim · Nim, heaps (5,5,5)runtime (seconds): 80.6 -> 0.90Helped
Use the GMT-to-CHC reduction with Z3 instead of the fastest listed baselineNim · Nim, heaps (5,5,6)runtime (seconds): 212.3 -> 0.93Helped

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