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Graph-Triggered Rising Bandits

ICML 2024 · Bandits and online learning › Multi-armed bandits · approach: Non-stationary and structured-reward bandits

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Introduces Graph-Triggered Rising Bandits, where a graph over arms governs how pulling one arm evolves the expected rewards of connected arms, generalizing rested and restless rising bandits, with NP-hardness, closed-form optimal policies for clique structures, and regret bounds.

Problem

Learning in rising bandits where pulling an arm changes the expected rewards of graph-connected arms; generalizes rested and restless bandits, and the optimal policy and regret minimization are unclear for general graphs.

Approach

Arms are linked by an undirected graph so that a pull of arm i advances the evolution of its own reward and of all its neighbors; rested and restless bandits are recovered as the identity and all-ones graphs. For block-diagonal (clique) graphs the optimal policy is greedy within the best clique, and the authors give regret bounds for deterministic and stochastic cases.

Key results

Surprising findings

Limitations

Experimental setup

Metrics: expected policy regret

Baselines: R-□-UCB (Metelli et al., 2022)

Builds on: rested and restless rising bandits (Metelli et al., 2022) R-UCB / sliding-window UCB estimator (Metelli et al., 2022) restless bandits (Tekin & Liu, 2012)

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