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Emergence of In-Context Reinforcement Learning from Noise Distillation
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Proposes AD^ε, which builds in-context RL learning histories by injecting an annealed epsilon-greedy noise schedule into a policy, removing the need for many RL agents or optimal policies.
Problem
In-context RL (Algorithm Distillation, DPT) needs costly learning histories from thousands of RL agents or optimal-action data, which is hard to obtain for complex environments.
Approach
Generate learning histories by running any policy with an epsilon-greedy noise schedule decaying from 1 to 0 (or to a nonzero floor for suboptimal policies), so successive trajectories show gradual improvement, then distill with a causal transformer via supervised next-token prediction.
Key results
- In Dark Room, AD^ε with suboptimal data improves return from 6.36 to 14.08 (+120%) over the best available data policy.
- In Key-to-Door, return rises from 1.0 to 1.74 (+74%), and in Watermaze from 0.52 to 0.92 (+76%).
- Noise-generated histories enable in-context generalization comparable to the original AD on Dark Room and Key-to-Door.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use AD$^\varepsilon$ trained on noise-induced data from suboptimal policies instead of the best policy in the data | AD$^\varepsilon$ · Dark Room | cumulative reward: 6.36 → 14.08; +120% | Helped |
| Use AD$^\varepsilon$ trained on noise-induced data from suboptimal policies instead of the best policy in the data | AD$^\varepsilon$ · Dark Key-to-Door | cumulative reward: 1.0 → 1.74; +74% | Helped |
| Use AD$^\varepsilon$ trained on noise-induced data from suboptimal policies instead of the best policy in the data | AD$^\varepsilon$ · Watermaze | cumulative reward: 0.52 → 0.92; +76% | Helped |
| Generate learning histories using a suboptimal behavior-cloning policy rather than an oracle policy (ablation) | AD$^\varepsilon$ · Dark Room and Key-to-Door | cumulative reward | No clear effect |
| Set starting noise to 0.5 instead of 1 (ablation) | AD$^\varepsilon$ · Data generation | cumulative reward | No clear effect |
| Use a faster noise-decay schedule (ablation) | AD$^\varepsilon$ · Dark Key-to-Door | cumulative reward: 7 \times 10^{-5} (200 episodes) | Mixed |
| Use a noise-decay rate of 7 × 10⁻⁶ (ablation) | AD$^\varepsilon$ · Dark Key-to-Door | cumulative reward: 7 \times 10^{-6} (2000 episodes) | Helped |
| Use slower noise-decay schedules (ablation) | AD$^\varepsilon$ · Dark Key-to-Door | cumulative reward: 3.5 \times 10^{-6}; 1.4 \times 10^{-6} (4k and 10k histories, respectively) | Hurt |
| Decrease the final policy performance available in the data (ablation) | AD$^\varepsilon$ · Dark Key-to-Door | cumulative reward: 50%, 30% and 15% | Hurt |
| Train from a severely suboptimal policy with max_perf = 0.3 (ablation) | AD$^\varepsilon$ · Dark Key-to-Door | cumulative reward: 0.3 | Helped |
| Use a dataset with insufficient examples of the door-finding subgoal (ablation) | AD$^\varepsilon$ · Dark Key-to-Door | cumulative reward: 0.6 | Hurt |
| Replace the original AD learning-history collection strategy with noise-generated histories | AD$^\varepsilon$ · Dark Room and Key-to-Door | in-context learning performance | No clear effect |
Surprising findings
- In-context agents can exceed the best suboptimal policy in the data by about 2x despite never seeing optimal actions.
- Performance peaks at an intermediate epsilon decay rate; too fast or too slow decay hurts in-context learning.
Limitations
- Suboptimal data must still contain sufficient examples of every subgoal, otherwise in-context learning fails (e.g., finding the door).
- Evaluated only on small grid-world and one 3D environment; limited environment diversity.
- Learning pace (epsilon decay rate) requires tuning and has an ideal intermediate value.
Experimental setup
Datasets: Dark Room Dark Key-to-Door Watermaze
Benchmarks: Dark Room Dark Key-to-Door Watermaze
Metrics: cumulative return over in-context episodes
Baselines: Algorithm Distillation Expert Distillation Behavior Cloning Decision Pretrained Transformer
Builds on: Algorithm Distillation Decision Pretrained Transformer CORL
Closest papers by meaning
- Distilling Reinforcement Learning Algorithms for In-Context Model-Based Planning (ICLR 2025 · similarity 0.88)
- XLand-100B: A Large-Scale Multi-Task Dataset for In-Context Reinforcement Learning (ICLR 2025 · similarity 0.88)
- Towards Large-Scale In-Context Reinforcement Learning by Meta-Training in Randomized Worlds (NeurIPS 2025 · similarity 0.88)
- Towards Provable Emergence of In-Context Reinforcement Learning (NeurIPS 2025 · similarity 0.87)
- In-Context Reinforcement Learning From Suboptimal Historical Data (ICML 2025 · similarity 0.87)
- Transformers Provably Implement In-Context Reinforcement Learning with Policy Improvement (NeurIPS 2026 · similarity 0.87)
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