Research map / Reinforcement learning / MDPs and planning
Provable Representation with Efficient Planning for Partially Observable Reinforcement Learning
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Proposes μLV-Rep, a multi-step latent variable representation for L-decodable POMDPs that linearly represents Q-functions, enabling tractable least-squares planning and optimism-based exploration, with PAC analysis and Meta-world visual control experiments versus DreamerV2 and MWM.
Problem
Efficient, practical RL in partially observable MDPs: planning, learning and exploration are computationally and statistically intractable for POMDPs, and existing structured-POMDP methods rely on intractable oracles.
Approach
An L-step decodable POMDP admits a linear representation of the Q-function in a latent variable p(z|x_h,a_h) via a moment matching policy, which lets policy evaluation reduce to least squares and makes optimism bonuses computable; learned with a variational ELBO and practical planning via SAC.
Key results
- On four reported Meta-world tasks, μLV-Rep shows faster convergence and higher final success than DreamerV2 and MWM over 1M steps, averaged over 5 seeds.
- Across 50 Meta-world tasks, μLV-Rep achieves better than 90% success on 33 tasks and performs better or within 10% of the best baseline on 41 tasks.
- Training speed of 21.3 steps per second versus 8.1 for MWM.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use μLV-Rep instead of MWM | visual robotic manipulation on Meta-World · Meta-World | training speed (steps per second): 8.1 -> 21.3 steps per second | Helped |
| Use μLV-Rep instead of DreamerV2 and MWM | visual robotic manipulation · four reported Meta-World tasks | success rate | Helped |
| Use μLV-Rep instead of the best of DreamerV2 and MWM | visual robotic manipulation · Meta-World 50 tasks | number of tasks with better or within 10% of best baseline performance: 41 out of the 50 tasks | Helped |
Limitations
- Theoretical guarantees rely on finite candidate model class, realizability and kernel regularity assumptions; sample complexity is exponential in L via |A|^L.
- Empirical evaluation limited to Meta-world visual tasks; classic POMDP benchmarks such as RockSample left for future study.
- Practical implementation uses VAE pretraining online and a fixed L=3 history length.
Experimental setup
Datasets: Meta-world
Benchmarks: Meta-world
Metrics: success rate training speed (steps per second)
Baselines: DreamerV2 Masked World Model (MWM)
Builds on: LV-Rep linear MDP DreamerV2 Soft Actor-Critic moment matching policy
Closest papers by meaning
- Partially Observable Hierarchical Reinforcement Learning with AI Planning (Student Abstract) (AAAI 2024 · similarity 0.91)
- Mitigating Partial Observability in Sequential Decision Processes via the Lambda Discrepancy (NeurIPS 2024 · similarity 0.91)
- Sequential Monte Carlo for Policy Optimization in Continuous POMDPs (NeurIPS 2025 · similarity 0.90)
- Provable Partially Observable Reinforcement Learning with Privileged Information (NeurIPS 2024 · similarity 0.90)
- Provably Efficient Partially Observable Risk-sensitive Reinforcement Learning with Hindsight Observation (ICML 2024 · similarity 0.89)
- Sample-Efficient Learning of POMDPs with Multiple Observations In Hindsight (ICLR 2024 · similarity 0.89)
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