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Dr. Strategy: Model-Based Generalist Agents with Strategic Dreaming

ICML 2024 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: World-model-based agents · 0 citations (OpenAlex)

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Dr. Strategy is a model-based RL agent that learns discrete latent landmarks via VQ-VAE and uses a landmark-conditioned highway policy plus strategic exploration and focused-sampling achievement to dream in a divide-and-conquer manner for pixel-based navigation.

Problem

Pixel-based model-based generalist agents dream with naive strategies (random sampling from the replay buffer), which is sample-inefficient in large, partially observable, visually complex navigation tasks.

Approach

Learn latent landmarks (VQ-VAE codes over world-model states) and a landmark-conditioned highway policy; select a curious landmark for exploration and the nearest landmark to a goal for achievement, and train the achiever with focused sampling of nearby state pairs.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use Dr. Strategy's strategic dreaming instead of GC-Directorzero-shot goal achievement · 9-Roomsuccess rate: 28.08% -> 94.03%Helped
Use Dr. Strategy's strategic dreaming instead of GC-Directorzero-shot goal achievement · Spiral 9-Roomsuccess rate: 30.45% -> 96.50%Helped
Use Dr. Strategy's strategic dreaming instead of GC-Directorzero-shot goal achievement · 25-Roomsuccess rate: 27.11% -> 67.11%Helped
Use Dr. Strategy's strategic dreaming instead of LEXAzero-shot goal achievement · Maze-7x7success rate: 51.11% -> 86.66%Helped
Use Dr. Strategy's strategic dreaming instead of LEXAzero-shot goal achievement · Maze-15x15success rate: 41.20% -> 44.44%Helped
Use Dr. Strategy instead of LEXAzero-shot goal achievement · RoboKitchensuccess rate: 24.30% -> 19.44%Hurt
Add strategic exploration using curious landmarks and the Highway policy (ablation)Dr. Strategy · unseen-goal evaluation environmentssuccess rateHelped
Add strategic achievement using landmarks and the Highway policy (ablation)Dr. Strategy · unseen-goal evaluation environmentssuccess rateHelped
Train the Achiever with focused sampling of nearby start and goal states (ablation)Dr. Strategy · unseen-goal evaluation environmentssuccess rateHelped
Increase the number of landmarks from 16 to 64 (ablation)Dr. Strategy · 9-Roomsuccess rateMixed
Increase the number of landmarks to 512 (ablation)Dr. Strategy · 9-Room and Maze-7x7success rateHurt
Use 64 landmarks for 3D-Maze navigation (ablation)Dr. Strategy · 3D-Mazesuccess rateHelped

Surprising findings

Limitations

Experimental setup

Datasets: 2D navigation (9-room, spiral 9-room, 25-room) Maze-7x7 and Maze-15x15 (modified Memory Maze) RoboKitchen

Benchmarks: 2D Navigation 9-room 2D Navigation spiral 9-room 2D Navigation 25-room 3D-Maze Maze-7x7 3D-Maze Maze-15x15 RoboKitchen

Metrics: zero-shot goal success rate

Baselines: LEXA LEXA-Explore GC-Director PEG

Builds on: LEXA DreamerV2 Director Choreographer Memory Maze

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