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Boximator: Generating Rich and Controllable Motions for Video Synthesis
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Boximator adds a frozen-backbone box-constraint control module (hard/soft boxes with self-tracking training) to video diffusion models PixelDance and ModelScope for fine-grained motion control.
Problem
Fine-grained object motion control in video synthesis is hard to specify with text or trajectories; existing box-based methods need text per box or lack soft constraints and training analysis.
Approach
A plug-in control module that encodes hard/soft bounding boxes with object IDs as tokens fed through an added self-attention layer in frozen video diffusion U-Nets, trained with a self-tracking technique (generating colored boxes in the video) and multi-stage hard-to-soft box curriculum.
Key results
- PixelDance + Boximator with box constraints improves FVD from 237 to 174 on MSR-VTT (ModelScope 239 to 216), with mAP rising from 0.094 to 0.349 on MSR-VTT.
- On ActivityNet, box constraints raise PixelDance mAP from 0.050 to 0.445 (about 8.9x).
- Human side-by-side study on 100 samples: motion control preferred for Boximator in 76.0% vs 2.2% for base model; video quality 35.2% vs 16.8%.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add box constraints | PixelDance + Boximator · MSR-VTT | FVD: 237 -> 174 | Helped |
| add box constraints | ModelScope + Boximator · MSR-VTT | FVD: 239 -> 216 | Helped |
| add box constraints | PixelDance + Boximator · MSR-VTT | mAP: 0.094 -> 0.349 | Helped |
| add box constraints | PixelDance + Boximator · ActivityNet | mAP: 0.050 -> 0.445 | Helped |
| add box constraints | PixelDance + Boximator · UCF-101 | mAP: 0.060 -> 0.228 | Helped |
| remove self-tracking (ablation) | PixelDance + Boximator · MSR-VTT | mAP (Box): 0.349 -> 0.118 | Hurt |
| remove self-tracking (ablation) | PixelDance + Boximator · ActivityNet | mAP (Box): 0.445 -> 0.083 | Hurt |
| remove soft boxes (ablation) | PixelDance + Boximator · MSR-VTT | mAP (Box): 0.349 -> 0.235 | Hurt |
| remove soft boxes (ablation) | PixelDance + Boximator · ActivityNet | mAP (Box): 0.445 -> 0.248 | Hurt |
| train base model weights instead of freezing them (ablation) | PixelDance + Boximator · MSR-VTT | mAP: 0.349 -> 0.354 | No clear effect |
| train base model weights instead of freezing them (ablation) | PixelDance + Boximator · ActivityNet | mAP: 0.445 -> 0.404 | Hurt |
| add box constraints while conditioning on the first frame | PixelDance + Boximator · MSR-VTT | FVD: 113 -> 102 | Helped |
Surprising findings
- Without self-tracking, box alignment AP falls drastically (mAP 0.118 on MSR-VTT with box vs 0.349 with it), indicating direct loss optimization struggles to associate box tokens with objects.
- Training all U-Net weights gives no clear benefit over freezing the base model, and performs worse on ActivityNet.
Limitations
- AP metric depends on a noisy DINO+DEVA detector, so absolute scores are not success rates.
- CLIPSIM slightly drops when extra conditions (F0 or Box) are added.
- Evaluation on UCF-101 and ActivityNet uses automatically generated or manually annotated boxes of varying quality.
Experimental setup
Datasets: WebVid-10M MSR-VTT ActivityNet UCF-101 ActivityNet Entities
Benchmarks: MSR-VTT ActivityNet UCF-101
Metrics: FVD CLIPSIM mAP AP50 AP75
Baselines: PixelDance ModelScope FACTOR-traj Show-1 Phenaki LVDM MagicVideo
Builds on: GLIGEN NeRF DDIM FACTOR
Closest papers by meaning
- Wan-Move: Motion-controllable Video Generation via Latent Trajectory Guidance (NeurIPS 2025 · similarity 0.90)
- MotionPro: A Precise Motion Controller for Image-to-Video Generation (CVPR 2025 · similarity 0.89)
- AC3D: Analyzing and Improving 3D Camera Control in Video Diffusion Transformers (CVPR 2025 · similarity 0.88)
- Image Conductor: Precision Control for Interactive Video Synthesis (AAAI 2025 · similarity 0.88)
- VD3D: Taming Large Video Diffusion Transformers for 3D Camera Control (ICLR 2025 · similarity 0.87)
- Training-free Camera Control for Video Generation (ICLR 2025 · similarity 0.87)
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