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Research map / Multi-agent systems and games / Human-AI and goal-conditioned

Homomorphism AutoEncoder --- Learning Group Structured Representations from Observed Transitions

ICML 2023 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Imitation and skill learning · 0 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use HAE's group-structured latent dynamics instead of an unstructured latent forward modelHAE · dSprites 128-step rollout predictionreconstruction lossHelped
Use HAE's group-structured latent dynamics instead of an unstructured latent forward modelHAE · 3D bunny SO(3) 128-step rollout predictionreconstruction errorHelped
Use a 2-step latent prediction loss rather than relying on 1-step latent prediction alone (ablation)HAE · group-structured representation learninggroup representation structureHelped
Add an observation reconstruction loss to latent prediction (ablation)HAE · group-structured representation learningencoder non-collapseHelped
Use 2-step reconstruction loss instead of reconstructing only the initial observation (ablation)HAE · joint learning of the representation and group actionempirical performanceHelped
Add sparsity regularization on the learned group representation (ablation)HAE · dSprites translations and bunny SO(3)block-diagonal structure of the representationHelped

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