Research map / Reinforcement learning / Policy gradient and actor-critic
Learning Dynamics and Generalization in Deep Reinforcement Learning
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Train deep value-based agents with temporal-difference updates on dense-reward tasks | Deep RL agents · Atari environments | update rank | Helped |
| Train with policy-gradient objectives instead of TD-only updates | PPO and DAAC agents · ProcGen | update rank | Helped |
| Distill a trained policy into a freshly initialized network | PPO agents · ProcGen test environments | test performance | Helped |
| Distill a trained policy into a freshly initialized network | Deep RL policies · Atari environments | robustness to input perturbations | Helped |
| Use behavior cloning rather than value distillation | Distilled Atari agents · Atari environments | robustness to perturbations | Helped |
| Use behavior cloning or value distillation rather than the online-trained teacher | Atari agents · Atari environments | policy performance | Helped |
| Distill a PPO policy after training | PPO agents · ProcGen test environments | test performance | Mixed |
| Use a shorter RBF-kernel lengthscale | Kernel TD learning · Circle MDP | training-set value approximation | Helped |
| Use a shorter RBF-kernel lengthscale instead of a longer one | Kernel TD learning · Circle MDP test states | test-state value approximation | Hurt |
| Use a larger-lengthscale RBF kernel under TD dynamics | Kernel TD learning · Circle MDP with γ = 0.99 | stability | Hurt |
Closest papers by meaning
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- Transformers Can Learn Temporal Difference Methods for In-Context Reinforcement Learning (ICLR 2025 · similarity 0.88)
- Improving Deep Reinforcement Learning by Reducing the Chain Effect of Value and Policy Churn (NeurIPS 2024 · similarity 0.87)
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