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Instance Specific Approximations for Submodular Maximization

ICML 2021 · Learning theory and algorithms › Submodular and game algorithms · approach: Monotone submodular maximization · 1 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use Dual to bound greedy's instance-specific approximationGreedy · Wide variety of real-world datasets and objectivesapproximation: almost always over 0.85; often exceeds 0.95Helped
Use Dual rather than Top-k, Marginal, or Curvature to estimate greedy's approximationGreedy · Large instancesapproximation boundHelped
Use Dual rather than Marginal to estimate greedy's approximationGreedy · Large instancesapproximation boundHelped
Use Integer Program rather than Dual to estimate greedy's approximationGreedy on coverage objectives · Youtube and Uberapproximation: above 0.99; between 0.95 and 0.98Helped
Use Dual rather than the other benchmarksGreedy · Small instances, MovieLens facility locationapproximation boundHelped
Use Dual rather than Marginal, Curvature, or SharpnessGreedy · Small instances, MovieLens movie recommendationapproximation boundMixed
Use partitioning instead of the additive lower bound on the dual objective (ablation)Dual coverage-function method · Coverage objectiveapproximation: a small improvementHelped
Apply the upper-bound method to marginal functions for sets in the collection (ablation)Dual · MovieLensapproximation: minorHelped
Apply the upper-bound method to marginal functions for sets in the collection (ablation)Dual · YouTubeapproximation: around 0.1Helped
Use Lazier-than-lazy greedy instead of GreedySubmodular maximization algorithm · Real-world datasets and objectivesapproximation: 0.02 to 0.05 worseMixed
Use Random greedy instead of GreedySubmodular maximization algorithm · Real-world datasets and objectivesapproximationHurt
Use Curvature or Sharpness rather than Dual for the approximation estimateGreedy · MovieLens facility location, n = 2k, k=10runtime (seconds): 0.0246 vs 74.7; 0.0246 vs 187Hurt

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