Research map / Reinforcement learning / Visual and representation RL
Leveraging Procedural Generation to Benchmark Reinforcement Learning
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Train on a fixed sequence of levels rather than resampling levels across episodes (ablation) | PPO in Procgen environments · Procgen hard generalization | test performance | Hurt |
| Increase training set size from small sets toward as many as 10,000 levels (ablation) | PPO in Procgen environments · Procgen held-out levels | generalization performance | Helped |
| Increase training set size beyond a threshold (ablation) | PPO in Procgen environments · Procgen training levels | training performance | Helped |
| Scale IMPALA convolutional channels from 1x toward 2x or 4x (ablation) | IMPALA policy · Procgen sample efficiency | performance | Helped |
| Scale IMPALA convolutional channels from 1x toward 2x or 4x (ablation) | IMPALA policy · Procgen generalization | test performance | Helped |
| Use the smaller Nature-CNN architecture instead of IMPALA (ablation) | PPO policy · Procgen environments | training performance | Hurt |
| Add a frame stack of 4 instead of using only the current frame (ablation) | PPO baseline · Procgen environments | performance | No clear effect |
| Add an LSTM on top of the convolutional network (ablation) | PPO baseline · Procgen environments | performance | Mixed |
| Use Rainbow instead of PPO | Procgen agents trained and tested on the full level distribution · Procgen Benchmark | performance across environments | Mixed |
| Use 8 parallel workers with shared parameters and averaged gradients (ablation) | Rainbow · Procgen environments | learning performance | Helped |
| Increase batch size and decrease update frequency each by a factor of 16, and increase learning rate by a factor of 4 (ablation) | Rainbow · Procgen environments | performance | No clear effect |
| Remove frame stacking (ablation) | PPO baseline · Procgen environments | performance | No clear effect |
Closest papers by meaning
- Avalon: A Benchmark for RL Generalization Using Procedurally Generated Worlds (NeurIPS 2022 · similarity 0.88)
- Craftax: A Lightning-Fast Benchmark for Open-Ended Reinforcement Learning (ICML 2024 · similarity 0.88)
- Implicit Curriculum in Procgen Made Explicit (NeurIPS 2024 · similarity 0.87)
- FactorSim: Generative Simulation via Factorized Representation (NeurIPS 2024 · similarity 0.87)
- Position: Benchmarking is Limited in Reinforcement Learning Research (ICML 2024 · similarity 0.87)
- FightLadder: A Benchmark for Competitive Multi-Agent Reinforcement Learning (ICML 2024 · similarity 0.87)
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