Research map / Multi-agent systems and games / Cooperative multi-agent RL
Kernel Methods for Cooperative Multi-Agent Contextual Bandits
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use Eager-KernelUCB, incorporating observations as soon as they arrive instead of controlling delayed information with clique partitions | Coop-KernelUCB · Synthetic and real-world network benchmarks; linear and RBF settings | regret | Helped |
| Weight or otherwise account for agent similarity when sharing observations, rather than treating neighbors' observations as one's own | Naive Cooperation · Synthetic and real-world network benchmarks; linear and kernel settings | regret | Helped |
| Use Dist-KernelUCB's central-agent and peripheral-agent action-mimicking strategy instead of Coop-KernelUCB | Coop-KernelUCB · Erdos-Renyi network benchmark | regret | No clear effect |
| Use agent-similarity-aware cooperation instead of independent single-agent methods | Single-agent LinUCB, KernelUCB, and IGP-UCB baselines · Synthetic and real-world network benchmarks; linear and RBF settings | per-agent regret | Helped |
Closest papers by meaning
- Communication Efficient Distributed Learning for Kernelized Contextual Bandits (NeurIPS 2022 · similarity 0.92)
- Learning Kernelized Contextual Bandits in a Distributed and Asynchronous Environment (ICLR 2023 · similarity 0.90)
- Multi-Agent Learning with Heterogeneous Linear Contextual Bandits (NeurIPS 2023 · similarity 0.90)
- A Simple and Provably Efficient Algorithm for Asynchronous Federated Contextual Linear Bandits (NeurIPS 2022 · similarity 0.89)
- Distributed Multi-Agent Bandits Over Erdős-Rényi Random Networks (NeurIPS 2025 · similarity 0.89)
- Finite-Time Frequentist Regret Bounds of Multi-Agent Thompson Sampling on Sparse Hypergraphs (AAAI 2024 · similarity 0.87)
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