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Explore, Discover and Learn: Unsupervised Discovery of State-Covering Skills

ICML 2020 · Reinforcement learning › Visual and representation RL · approach: Unsupervised skill discovery · 21 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use EDL with a fixed state distribution and variational modeling instead of policy-induced state distributionsInformation-theoretic skill discovery · 2D maze with bottleneck statesstate-space coverageHelped
Replace oracle exploration with SMM exploration (ablation)EDL · Simple mazestate-space coverageNo clear effect
Use SMM exploration in a maze with bottleneck states (ablation)EDL · Maze with bottleneck statesexploration coverageHurt
Use oracle exploration instead of SMM in the bottleneck maze (ablation)EDL · Maze with bottleneck statesstate-space coverageHelped
Add Sibling Rivalry during skill learning (ablation)EDL · Maze with bottleneck statessuccessful skill learningHelped
Change the initial-state distribution between E_center and E_left (ablation)Forward and reverse baselines · Corridor mazessimilarity of discovered skillsHurt
Change the learning environment's initial-state distribution between E_center and E_left (ablation)EDL with SMM exploration · Corridor mazessimilarity of discovered skillsNo clear effect
Set the state prior to focus on the right side of the maze (ablation)EDL · Tree-shaped mazecoverage of the region of interestHelped
Use a Gaussian assumption for p(s|z) in the state density model (ablation)EDL · Maze skill learningreward landscape qualityHurt
Interpolate between learned latent codesEDL skill policies · Maze environmentsgeneralization to unseen skillsHelped
Use a fixed state distribution rather than a policy-induced state distributionInformation-theoretic skill discovery · State-space coveragereward for visiting previously unseen states: r_max = log N; r_new = 0Helped

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