Research map / Learning theory and algorithms / Matrix and tensor methods
Large-Scale Sparse Inverse Covariance Estimation via Thresholding and Max-Det Matrix Completion
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use thresholding-MDMC with Newton-CG instead of QUIC | Graphical lasso · freeFlyingRobot-7 | runtime (sec): 28.9 vs 31.0 | Helped |
| Use thresholding-MDMC with Newton-CG instead of QUIC | RGL · freeFlyingRobot-7 | runtime (sec): 12.1 vs 38.7 | Helped |
| Use thresholding-MDMC with Newton-CG instead of QUIC | Graphical lasso · freeFlyingRobot-14 | runtime (sec): 23.5 vs 78.3 | Helped |
| Use thresholding-MDMC with Newton-CG instead of QUIC | RGL · freeFlyingRobot-14 | runtime (sec): 19.0 vs 97.0 | Helped |
| Use thresholding-MDMC with Newton-CG instead of QUIC | Graphical lasso · cryg10000 | runtime (sec): 17.3 vs 360.3 | Helped |
| Use thresholding-MDMC with Newton-CG instead of QUIC | RGL · cryg10000 | runtime (sec): 18.5 vs 364.1 | Helped |
| Use thresholding-MDMC with Newton-CG instead of QUIC | Graphical lasso · epb1 | runtime (sec): 81.6 vs 723.5 | Helped |
| Use thresholding-MDMC with Newton-CG instead of QUIC | RGL · epb1 | runtime (sec): 44.2 vs 1076.4 | Helped |
| Use thresholding-MDMC rather than QUIC for real-life graph problems | Graphical lasso and RGL · Real-life graphs with n≤1.5×10^4 | runtime: 11 times faster on average | Helped |
| Use Newton-CG MDMC rather than QUIC | MDMC solver · Banded patterns, n=1,000 to 200,000 | empirical time complexity: O(n^{1.1}) vs O(n^{2}) | Helped |
| Use Newton-CG MDMC rather than QUIC | MDMC solver · Banded pattern, n=200,000 | runtime: less than 33 minutes | Helped |
| Solve the full thresholding-MDMC procedure instead of QUIC | Graphical lasso and RGL · Real-life graphs, n≈2×10^5 | completion within time limit: a little more than an hour | Helped |
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