Research map / Bandits and online learning / Online convex optimization and games
Projection-free Distributed Online Learning in Networks
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| replace projection with linear optimization step (conditional gradient) in distributed online learning | D-OCG vs D-OGD and D-ODA · multiclass classification on two LIBSVM datasets, complete graph with 9 nodes | running time to reach average loss | Helped |
| use distributed online conditional gradient (D-OCG) instead of centralized OCG with 1 node | D-OCG · multiclass classification, complete graph | average loss | No clear effect |
| increase network size (complete graphs with more nodes) | D-OCG · aloi, complete graphs with varying node count | average loss decrease speed | Hurt |
| improve graph connectivity (complete, Watts-Strogatz, cycle at 16 nodes) (ablation) | D-OCG · aloi, 16 nodes | convergence speed of average loss | Helped |
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