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Embodied Active Defense: Leveraging Recurrent Feedback to Counter Adversarial Patches

ICLR 2024 · Adversarial robustness and security › Attacks on text and graphs · approach: Physical adversarial patches and camouflage · 0 citations (OpenAlex)

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Proposes Embodied Active Defense (EAD), a recurrent perception-plus-policy agent that actively moves its camera to gather further observations and thereby counters adversarial patches on face recognition and object detection in 3D scenes.

Problem

Adversarial patches in 3D physical environments fool DNNs from a single passive viewpoint, and existing defenses rely on single observations or prior adversary knowledge, failing against unseen or adaptive attacks.

Approach

An embodied agent with a recurrent perception model and a policy model that chooses camera rotations to collect informative observations, trained end-to-end through a differentiable deterministic environment approximation and attack-agnostic uniformly sampled surrogate patches (USAP), with a theoretical link to greedy informative exploration.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use EAD instead of the undefended modelIResNet-50 ArcFace · CelebA-3D standard evaluationaccuracy (%): 88.86 -> 90.45Helped
Use EAD instead of PZ†IResNet-50 ArcFace · CelebA-3D dodging (3DAdv)ASR (%): 20.4 -> 13.7Helped
Use EAD instead of PZ†IResNet-50 ArcFace · CelebA-3D impersonation (3DAdv)ASR (%): 27.4 -> 7.2Helped
Use EAD instead of the strongest listed defense baselineMask-RCNN · CARLA-GeAR (MIM)mAP (%): 36.5 -> 39.4Helped
Use EAD instead of the strongest listed defense baselineMask-RCNN · CARLA-GeAR (TIM)mAP (%): 37.8 -> 39.3Helped
Use EAD instead of the strongest listed defense baselineMask-RCNN · CARLA-GeAR (SIB)mAP (%): 36.4 -> 39.5Helped
Add the learned policy model to the perception model (ablation)EAD · CelebA-3D impersonation (3DAdv)ASR (%): 30.77 ± 1.81 -> 11.34Helped
Add USAP patch training to the perception and policy models (ablation)EAD · CelebA-3D impersonation (adaptive)ASR (%): 15.63 -> 8.33Helped
Use random movement instead of the learned policy (ablation)EAD · CelebA-3D impersonation (3DAdv)ASR (%): 11.34 -> 76.77 ± 3.34Hurt

Surprising findings

Limitations

Experimental setup

Datasets: CelebA CelebA-3D LFW MS1MV3 COCO CARLA-GeAR

Benchmarks: CelebA-3D (face recognition, LFW protocol) CARLA-GeAR object detection scenes

Metrics: standard accuracy attack success rate (ASR) mAP

Baselines: Undefended JPEG LGS SAC PatchZero DOA Random Movement

Builds on: Decision Transformer EG3D Face3DAdv adversarial training InfoNCE

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