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Learning Thresholds with Latent Values and Censored Feedback
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Studies active learning of a threshold in latent value space where reward is observed only when threshold is below the unknown value, giving tight query complexity bounds and a tight T^{2/3} online regret.
Problem
Setting a threshold (reserve price, hiring bar, task requirement) in a latent space where reward is observable only if the threshold is at most the unknown latent value; the goal is query complexity of finding an epsilon-optimal threshold and online regret.
Approach
Shows query complexity can be infinite for monotone rewards with general distributions (needle-in-haystack construction), and gives tight Theta~(1/eps^3) bounds under monotone+Lipschitz CDF or right-Lipschitz rewards, plus a matching lower bound via perturbed Lipschitz distributions; extends to online setting via continuous-armed one-sided Lipschitz bandits.
Key results
- Query complexity is infinite for monotone rewards with general value distributions, even at epsilon = 1/8.
- Tight query complexity Theta~(1/eps^3) for monotone rewards with Lipschitz value CDF, and for right-Lipschitz rewards with general distributions; lower bound Omega(1/eps^3 + eps^-2 log(1/delta)).
- Online adversarial threshold learning achieves O(T^{2/3}) regret, matched by an Omega(T^{2/3}) lower bound.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Restrict the value distribution to have a Lipschitz CDF | Monotone-reward threshold learning · Threshold learning with monotone reward | query complexity: Infinite -> O\InParentheses{\frac{L}{{\varepsilon}^3}\log\frac{L}{{\varepsilon}\delta}} | Helped |
| Assume the reward function is right-Lipschitz | Threshold learning with general value distributions · Threshold learning | query complexity: \tilde{O}(\frac{1}{\varepsilon^3}) | Helped |
| Use monotone and Lipschitz reward functions with a Lipschitz value distribution | Threshold learning · Threshold learning | query complexity: \Omega\InParentheses{\frac{1}{{\varepsilon}^3}+\frac{1}{{\varepsilon}^2}\log\frac{1}{\delta}} | Mixed |
| Use one-sided Lipschitz expected rewards and discretize the threshold arms | Adversarial online threshold learning · Online threshold learning | regret: O(T^{2/3}) | Helped |
Surprising findings
- Query complexity can be infinite even when the reward is monotone in both threshold and value.
- Learning the optimal threshold is impossible to approximate to o(1) regret under monotone rewards with general distributions.
Limitations
- Experiments are only toy simulations verifying upper and lower bound scaling.
- Positive results require monotonicity or right-Lipschitzness assumptions on the reward.
Experimental setup
Metrics: query complexity regret
Builds on: Poly INF DKW inequality
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